m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -11, D:1) a +0 chain mail (6, -18, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (8, -17, D:1) a +0 robe (10, -18, D:1) 5 stones (12, 10, D:1) a +0 kite shield (17, 0, D:1) a merfolk skeleton (17, 1, D:1) a naga skeleton (18, 14, D:1) a quokka corpse (skeletalised by now) (19, -1, D:1) an oni skeleton (20, -1, D:1) a goblin skeleton (21, -20, D:1) a +0 helmet (21, -1, D:1) a gnoll skeleton (23, 2, D:1) a demigod skeleton (42, -18, D:1) a +0 ring mail (46, -4, D:1) the hive talisman of Lust {+Blink rPois Dex+2} [hive talisman] +Blink: It lets you blink. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (47, 11, D:1) 5 poisoned darts (49, 14, D:1) a rat corpse (skeletalised by now) (51, -17, D:1) a hobgoblin skeleton (58, 3, D:1) a +0 dagger Level 2 of the Dungeon (15, -1, D:2) a rat skeleton (21, -8, D:2) a +0 mace (26, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (30, 27, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (39, 17, D:2) a rat skeleton (41, 31, D:2) a +0 chain mail (42, 28, D:2) a ball python corpse (skeletalised by now) (44, -8, D:2) a ball python corpse (skeletalised by now) (48, 6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (8, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) an adder skeleton an adder skeleton (9, 11, D:3) a +0 leather armour a +0 dagger (10, 10, D:3) a +0 club (13, 8, D:3) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (13, 9, D:3) a +0 hand axe (23, -4, D:3) a hobgoblin skeleton (26, 19, D:3) a +0 sling (29, 27, D:3) a +0 ring mail (31, -12, D:3) a parchment of Sublimation of Blood (42, 13, D:3) a quokka skeleton (47, -3, D:3) a scroll of teleportation (49, 22, D:3) a +0 dagger a +0 leather armour (49, 24, D:3) a +0 dagger (51, 26, D:3) a rat skeleton (54, 32, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 5, D:4) a +0 trident (15, 14, D:4) a +0 leather armour (15, 32, D:4) a +0 chain mail the human corpse of Edmund (skeletalised by now) (21, -17, D:4) a +0 dagger a goblin skeleton (23, -13, D:4) a ball python skeleton (28, -4, D:4) a +0 sling a centaur corpse (skeletalised by now) (29, -10, D:4) a black bear skeleton (33, 32, D:4) a hobgoblin skeleton (35, -7, D:4) an iguana skeleton (43, -19, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (44, -19, D:4) a ball python corpse (skeletalised by now) (45, 11, D:4) a +0 dagger 4 stones (46, -19, D:4) a granite talisman (46, 14, D:4) a quokka skeleton (50, 6, D:4) a scroll of teleportation (51, -11, D:4) a scroll of teleportation (51, -7, D:4) a ball python corpse (skeletalised by now) (51, -6, D:4) a +0 leather armour (59, -13, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 spear "Sebug" {flame, rPois} (3160 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 scale mail "Soag" {rF+} (1800 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 hand axe "Fomp" {freeze, rPois rC+} (2860 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +0 robe of Terror {Will+ Str-5 Int+7} (1770 gold) Will+: It increases your willpower. Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +0 ring mail "Loghy" {rF+} (1800 gold) rF+: It protects you from fire. It cannot be enchanted further. the alchemy staff "Pydugh" {^Fragile rPois Conj Hexes Alch} (3760 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the amulet of Ubagoriu {Spirit rElec Str+2 Int+3 Dex-4} (4610 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). the maw talisman of the Comet {Fly rC+} (4950 gold) [maw talisman] Fly: It grants you flight. rC+: It protects you from cold. the ring "Luefiah" {rF++ Int+2} (4320 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). the +3 leather armour of Winter {MP+9 Dex+2} (4710 gold) MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Qicwucs" {rC+ rN+ Int+6 Dex+3} (6050 gold) [ring of intelligence] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +6 mace of Fortitude {flame, rC+ Int+3} (5570 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 helmet of Ferocious Freedom {^Drain rPois Str+2 Int+2} (2850 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +12 whip of Cuomuuph {drain, Bane +Blink rCorr Int+2} (8830 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the earth staff of the Writhing Bustard {rPois Int+3 Stlth+ Ice Earth} (5090 gold) [staff of earth] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the storm talisman of Sudatz {Harm Int+3} (13750 gold) [storm talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). the +3 sling "Izij" {elec, rElec rF+ Will+ Str+4} (5370 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the earth staff "Epros" {+Blink Will+ Earth} (4460 gold) [staff of earth] +Blink: It lets you blink. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the +1 robe of Tinev {Rampage Will+ Str+6 Int+3} (3740 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the cold staff of a volcano {rElec rC+ rN+ Str-2 Ice} (3900 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Ice: It increases the power of your Ice spells. (0, 0, D:5) a large rock (0, 21, D:5) a +0 rapier a +3 leather armour of positive energy (5, 7, D:5) a +0 pair of boots (13, 1, D:5) a +0 spear (18, 19, D:5) a +0 leather armour a +2 dagger of holy wrath a +0 robe a +0 dagger an orc skeleton an orc skeleton (18, 21, D:5) a +0 robe an orc skeleton (18, 29, D:5) a +0 mace (23, -2, D:5) a +0 ring mail (54, 37, D:5) a +0 dagger a +0 robe (56, 34, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 8, D:5) a +0 giant club a +0 giant club (60, 8, D:5) a +0 mace an orc skeleton (62, 7, D:5) a +0 chain mail a +0 war axe an orc skeleton (62, 9, D:5) a +0 flail (66, 32, D:5) a troll skeleton (66, 35, D:5) an iguana skeleton (67, -1, D:5) a +0 great sword (68, 28, D:5) a +0 war axe Level 6 of the Dungeon (11, 31, D:6) a +0 flail (14, 15, D:6) a +0 war axe (19, 1, D:6) a +0 rapier (20, 39, D:6) an iguana corpse (skeletalised by now) (23, 39, D:6) a +0 mace (24, 9, D:6) a scroll of teleportation (29, 8, D:6) a water moccasin corpse (skeletalised by now) (35, 3, D:6) an iguana skeleton Level 7 of the Dungeon [Shop] Ymputul's Antique Armour Shop a +1 ring mail of cold resistance (496 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +2 chain mail of willpower (713 gold) the +1 ring mail of the Sultana {rElec Stlth+} (799 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} (3828 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 scale mail (124 gold) a +2 helmet of intelligence (666 gold) [Shop] Gisong's Jewellery Shop a ring of resist corrosion (unknown) (360 gold) the ring of Puuggip {Fly rN++ Wiz} (892 gold) [ring of wizardry] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. a +6 ring of strength (unknown) (648 gold) a ring of flight (315 gold) a lupine talisman (270 gold) a +6 ring of strength (unknown) (648 gold) a ring of wizardry (unknown) (540 gold) a +4 ring of slaying (unknown) (648 gold) an eel talisman (270 gold) a +4 ring of slaying (unknown) (648 gold) the ring "Latuq" {rElec rF- Will+ Slay+4} (874 gold) [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Tawkyed's Assorted Antiques (Shop contents are unknown) [Shop] Coyh's Jewellery Emporium a hive talisman (480 gold) a ring of see invisible (unknown) (240 gold) a medusa talisman (200 gold) a storm talisman (880 gold) a fortress talisman (240 gold) a +5 ring of evasion (unknown) (576 gold) the eel talisman of Kikluinn {Will+ Dex+5 Stlth-} (984 gold) [eel talisman] Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a maw talisman (240 gold) a ring of flight (280 gold) [Shop] Olaeph's Magic Scroll Emporium 3 scrolls of amnesia (156 gold) a scroll of noise (13 gold) a scroll of vulnerability (52 gold) a parchment of Silence (239 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Cause Fear (169 gold) a scroll of torment (123 gold) a scroll of enchant armour (97 gold) a scroll of revelation (97 gold) (8, -1, D:7) a quill talisman (13, 12, D:7) a +0 sling (14, 24, D:7) a hound skeleton (15, 30, D:7) a +0 battleaxe (28, -5, D:7) a +0 trident (29, 5, D:7) a +0 pair of boots (29, 40, D:7) a +0 dagger a +0 robe an orc skeleton (29, 42, D:7) a +0 dagger a +0 robe an orc skeleton (31, 44, D:7) a +0 dagger a +0 robe an orc skeleton (32, 39, D:7) a +0 falchion an orc skeleton (36, 20, D:7) a +0 orcbow (43, 19, D:7) a +0 mace Level 8 of the Dungeon (16, -9, D:8) a +0 ring mail a +0 kite shield a gnoll skeleton (17, 12, D:8) a +0 short sword (18, -9, D:8) a +0 club a gnoll skeleton (20, -9, D:8) a +0 spear a gnoll skeleton (21, 16, D:8) an electric eel skeleton (22, -9, D:8) a +0 plate armour a +0 mace (23, -15, D:8) a +0 partisan (25, -9, D:8) a +0 scale mail a +0 short sword an orc skeleton (26, -12, D:8) a +0 dagger an orc skeleton (26, -8, D:8) +0 acid dragon scales an acid dragon skeleton (27, 14, D:8) a +0 hand axe a +0 leather armour an orc skeleton (27, 15, D:8) a +0 long sword a +0 plate armour an orc skeleton (28, -12, D:8) a +0 halberd a +0 dagger an orc skeleton (29, -30, D:8) a rat corpse (skeletalised by now) (29, 12, D:8) a +0 club an orc skeleton (31, 14, D:8) a +0 club (32, 8, D:8) a spore talisman (32, 9, D:8) a +0 dagger a +0 robe an orc skeleton (33, -32, D:8) a rat corpse (skeletalised by now) (33, 15, D:8) a +0 dagger a +0 leather armour (36, 8, D:8) 6 atropa-tipped darts (37, -27, D:8) a +3 leather armour (38, -28, D:8) a rat skeleton a quokka skeleton (38, -23, D:8) a quokka corpse (skeletalised by now) (39, -30, D:8) a rat corpse (skeletalised by now) (39, -29, D:8) a river rat skeleton (39, -28, D:8) a +0 orcbow a rat corpse (skeletalised by now) a centaur skeleton a rat skeleton (39, -27, D:8) a +0 whip a +0 leather armour a river rat skeleton a gnoll skeleton a quokka skeleton (39, -26, D:8) a hell rat skeleton (40, -32, D:8) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a river rat skeleton (40, -31, D:8) a +0 short sword 3 boomerangs a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -28, D:8) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (40, 1, D:8) a +0 dagger a +0 robe an orc skeleton (41, -29, D:8) a rat corpse (skeletalised by now) (41, 2, D:8) a +0 chain mail (43, -32, D:8) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, 6, D:8) an electric eel skeleton (54, -35, D:8) a +0 leather armour (54, -34, D:8) a +0 war axe (59, 16, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (2, -27, D:9) a +0 buckler (7, 1, D:9) a +3 long sword a +0 robe a +0 hand axe a +0 robe (12, -8, D:9) a +0 trident a +0 robe (14, -12, D:9) a +0 dagger a +0 robe (23, -12, D:9) a wolf skeleton (23, 10, D:9) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (24, 10, D:9) a +0 short sword (25, 11, D:9) a +0 short sword an orc corpse (skeletalised by now) (32, -18, D:9) a yak corpse (skeletalised by now) (33, -19, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, -18, D:9) a yak corpse (skeletalised by now) (35, -33, D:9) a +0 falchion (48, -21, D:9) a wolf skeleton (49, -36, D:9) a +0 club an orc skeleton (49, -34, D:9) a +3 dagger a +0 leather armour (50, -34, D:9) a +0 dagger a +0 robe (53, -34, D:9) a +0 short sword a +0 plate armour (55, 6, D:9) a wyvern skeleton (60, -21, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (62, 4, D:9) a wyvern corpse (skeletalised by now) Level 10 of the Dungeon (13, -15, D:10) a +0 dagger a +0 robe (13, -13, D:10) a +2 flail of venom a +2 halberd of venom a +0 dagger a +2 dagger of draining the +0 mace "Puckum" {heavy, Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (14, -15, D:10) a +0 orcbow a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (15, -13, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 4, D:10) a +0 sling (27, -15, D:10) a +0 chain mail (29, -41, D:10) a +0 mace (30, -41, D:10) a +5 heavy great mace 5 javelins a +0 chain mail the orc corpse of Urug (skeletalised by now) (39, -30, D:10) a +0 robe (39, -14, D:10) a +0 club a +0 club an orc skeleton (39, -12, D:10) a +0 halberd a +0 plate armour (41, -29, D:10) a +0 troll leather armour a troll skeleton (43, -26, D:10) a +0 giant club a +0 giant club (50, -5, D:10) a +2 scimitar of flaming (51, 2, D:10) a +0 leather armour (60, -45, D:10) a +0 robe (61, -31, D:10) an electric eel corpse (skeletalised by now) (61, 4, D:10) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (62, -31, D:10) an electric eel corpse (skeletalised by now) (63, -33, D:10) a +0 spear (63, -32, D:10) a +0 spear (64, -33, D:10) a +0 rapier (70, -32, D:10) a +0 robe Level 11 of the Dungeon (5, 14, D:11) a +0 falchion (10, -15, D:11) a +0 club a curare-tipped dart (11, -17, D:11) a +0 short sword a +0 short sword a +0 dagger 6 stones (11, -15, D:11) a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a kobold skeleton a kobold skeleton (11, -14, D:11) a +0 whip a +0 robe (11, 9, D:11) a +0 quarterstaff (12, -16, D:11) a +0 short sword (25, 13, D:11) a yak skeleton (25, 16, D:11) a +0 orcbow (26, 12, D:11) a yak skeleton (26, 16, D:11) a yak corpse (skeletalised by now) (27, 12, D:11) a yak skeleton (35, -4, D:11) a +0 rapier (48, 3, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (51, 9, D:11) a scroll of teleportation Level 12 of the Dungeon [Shop] Onny's Jewellery Emporium a ring of positive energy (unknown) (340 gold) a riddle talisman (510 gold) a ring of flight (297 gold) a ring of wizardry (unknown) (510 gold) a ring of see invisible (unknown) (255 gold) a +6 ring of dexterity (unknown) (612 gold) an amulet of the acrobat (510 gold) an amulet of faith (unknown) (680 gold) a ring of see invisible (unknown) (255 gold) a +4 ring of protection (unknown) (612 gold) a +4 ring of protection (unknown) (612 gold) (4, -1, D:12) a +0 plate armour (10, 18, D:12) a +0 vampiric spear a +0 scale mail (10, 21, D:12) a +0 flail (10, 26, D:12) a +0 halberd (12, 26, D:12) a +0 spear (17, 23, D:12) an acid dragon corpse (skeletalised by now) (19, 18, D:12) an acid dragon skeleton (22, 19, D:12) a +0 giant spiked club a +0 dire flail (24, 19, D:12) a +0 club (40, 2, D:12) an orb of mesmerism (40, 28, D:12) a +1 pair of boots of flying (41, 28, D:12) an ugly thing skeleton (44, 34, D:12) 2 flux baubles (51, 14, D:12) a howler monkey skeleton (63, 6, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 whip an orc skeleton (1, -10, D:13) a +0 dagger a +0 mace (3, -9, D:13) a +0 flail a +0 ring mail an orc skeleton (4, -9, D:13) a +0 hand axe a +2 great mace of holy wrath a +0 chain mail an orc skeleton an orc skeleton (4, -5, D:13) a +0 whip a +0 scale mail (9, -40, D:13) 3 large rocks (34, -13, D:13) a +0 sling (37, -37, D:13) a +0 troll leather armour a troll skeleton (43, -17, D:13) a +0 morningstar a +0 leather armour Level 14 of the Dungeon [Shop] Onietwah's Armour Boutique a +2 ring mail of poison resistance (252 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 pair of gloves of stealth (161 gold) a +0 robe (12 gold) the +2 ring mail of Eternity {rN+ Regen+ Slay+2} (470 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 robe (12 gold) a +1 pair of gloves of fire (371 gold) a +0 leather armour (28 gold) (0, 0, D:14) a +0 leather armour (5, -10, D:14) a +0 quarterstaff (5, 1, D:14) a +0 hand axe a +0 robe a +0 hand axe a +0 robe (6, 1, D:14) the wellspring talisman of Feidgh {-Tele Harm *Slow Dex+6} [wellspring talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Dex+6: It affects your dexterity (+6). (7, -3, D:14) a scroll of teleportation (9, 2, D:14) a +0 dagger a +0 robe an elf skeleton (10, 2, D:14) a +0 war axe a +0 leather armour (10, 21, D:14) a +0 leather armour (17, 28, D:14) a hydra corpse (18, -5, D:14) a troll corpse (skeletalised by now) (21, 1, D:14) a +2 scimitar of flaming (21, 6, D:14) 4 large rocks a cyclops corpse (skeletalised by now) (26, 17, D:14) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a meliai corpse (28, 17, D:14) a +0 hand axe a +0 robe (29, 10, D:14) a +0 hand axe (31, -23, D:14) a hydra skeleton (31, -22, D:14) a +0 shortbow 2 large rocks a centaur skeleton (36, -17, D:14) a +0 club (39, 11, D:14) a +0 broad axe a +0 scale mail a +1 buckler of reflection Level 15 of the Dungeon (0, 0, D:15) a scroll of teleportation (2, 1, D:15) a parchment of Petrify the Ecumenical Temple