Dungeon Crawl Stone Soup version 0.35-a0-472-gb61ad445cc (webtiles) character file. Game seed: 13714523262029303380 161 m3hm3hm3h the Digger (level 5, -3/35 HPs) Began as a Formicid Earth Elementalist on June 7, 2026. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:10:02 (2650 turns). m3hm3hm3h the Digger (Formicid Earth Elementalist) Turns: 2650, Time: 00:10:03 Health: -3/35 AC: 2 Str: 12 XL: 5 Next: 70% Magic: 1/8 EV: 11 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) a - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) A - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 vampiric dagger (weapon) b - a +0 dagger c - a +0 dagger of pain Armour A - a +0 robe (worn) Jewellery d - a ring of magical power Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} t - 2 scrolls of teleportation Potions g - a potion of magic d - 2 potions of curing {unknown} e - 4 potions of enlightenment j - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations + Level 7.2 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 b - Stone Arrow Conj/Erth 30% 3d8 11% 3 c - Passwall Erth 26% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Petrify Alch/Erth 7% N/A 41% 4 Launch Clockwork Bee Frge 1% N/A 50% 3 Fulminant Prism Conj/Alch 1% 3d5 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? D:3 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The stone arrow misses the crocodile. Casting: Stone Arrow (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Stone Arrow (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (86% to hit) The blast of sand hits the crocodile. The crocodile is lightly wounded. The crocodile closely misses you. The crocodile bites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 86% to hit) The blast of sand hits the crocodile! The crocodile is heavily wounded. The crocodile bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 86% to hit) The blast of sand hits the crocodile. The crocodile is heavily wounded. The crocodile bites you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 86% to hit) The blast of sand hits the crocodile but does no damage. The crocodile is heavily wounded. You encounter a rat. The crocodile bites you. You die... ###### ###...~## ##...~~~~### #######...~~~#~~≈# { #...÷.÷.~~~≈~#.#≈# {{ #.##~~~~~~≈≈≈#.#≈# #.#≈≈≈###~####.##≈ , ###~~≈###..~...#@#####.# ~~~~≈≈# #......##lr...r# ####### ################ You could see a crocodile and 2 rats. Vanquished Creatures An orc wizard (D:2) A sickly merfolk siren (Sewer) A gnoll (D:1) 3 adders A river rat (Sewer) A dart slug (D:2) 4 orcs (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 11 jackals 3 quokkas 9 ball pythons 2 bats (D:2) 5 frilled lizards 5 goblins 5 kobolds 16 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Formicid Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Reached skill level 4 in Earth Magic 121 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 357 | D:1 | Found a faded altar of an unknown god. 448 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 448 | D:1 | Found Wonapsot's Magic Scroll Boutique. 576 | D:1 | Reached skill level 5 in Earth Magic 988 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1242 | D:2 | Reached skill level 6 in Earth Magic 1717 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/8 2007 | D:3 | Found Buphukyt's Jewellery Emporium. 2036 | D:3 | Found a glowing drain. 2049 | Sewer | Entered a sewer 2328 | Sewer | Reached skill level 7 in Earth Magic 2483 | Sewer | Learned a level 3 spell: Stone Arrow 2487 | Sewer | Learned a level 3 spell: Passwall 2641 | Sewer | Encountered a crocodile 2650 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_notcrosses, st_stairs_3 D:2: layout_basic, feat_on_display D:3: layout_basic, portal_sewer_entry_d, serial_shops, nicolae_shop_rolled_up, nicolae_shop_swords_in_saltire, nicolae_shop_rolling_square, nicolae_shopburst, shop Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 5 6 7 | 7.2 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 28 || 53 Melee: Dagger | 25 | 28 || 53 Cast: Sandblast | 45 | 56 || 101 Stone Arrow | | 1 || 1 Read: Immolation | 1 | || 1 Noise | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 26 | 37 || 63 Dodge: Dodged | 44 | 35 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2728 | 2652 | 76 | 1122 | 713 | 4 | 682.0 | Dungeon | 2092 | 2016 | 76 | 716 | 704 | 3 | 697.3 | Sewer | 635 | 635 | 0 | 406 | 9 | 1 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1266 daAuts D:1: 756 daAuts Sewer: 635 daAuts D:3: 69 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+