Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 11051526607312125513 9 m3hm3hm3h the Apothecary (level 2, -1/19 HPs) Began as a Barachi Alchemist on June 10, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (442 turns). m3hm3hm3h the Apothecary (Barachi Alchemist) Turns: 442, Time: 00:02:13 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 1/5 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) A - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour A - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 1.1 Conjurations + Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The jackal barely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal barely misses you. The jackal bites you but does no damage. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! You kill the jackal! Your Alchemy skill increases to level 4! The jackal looks more healthy. The jackal attacks as it pursues you! The jackal bites you. You die... ####.#...#### ........## .###.##.# .# #.##.# .# #.##.# #+# ##. .# #....####### #.# #.. .###..........# #.# #########.# ........##.##.###.###.......#.# ####.#..#...#.##@..##.#####.#.# #.#.[#.......h[.......##.#.# #.#......#.##...##.##.##.#.# #.##.##.##.###.###.......#.# #.##.##.##.# #.# ####......# #.##.......# #.# ######## #.......#### #.# ######### #.# #†# You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 439 | D:1 | Reached skill level 4 in Alchemy 442 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 2 Dagger || 10 Cast: Poisonous Vapours || 13 Ability: Hop || 1 Drink: Magic || 1 Armour: Robe || 22 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 483 | 9 | 150 | 0 | 1 | 492.0 | Dungeon | 492 | 483 | 9 | 150 | 0 | 1 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 492 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+