m3hm3hm3h Level 1 of the Dungeon (2, 13, D:1) a +0 ring mail (4, 15, D:1) a +0 hand axe (5, 17, D:1) a +0 sling (5, 19, D:1) a rat skeleton (6, 46, D:1) a +0 club (8, 19, D:1) a +0 dagger (10, 8, D:1) an inkwell talisman (15, 23, D:1) a frilled lizard skeleton (15, 29, D:1) a rat skeleton (16, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 34, D:1) a +0 club (18, 36, D:1) a quokka skeleton (19, 29, D:1) a +0 dagger a stone (20, 9, D:1) a +0 whip 3 stones a hobgoblin corpse (skeletalised by now) (20, 29, D:1) a +0 dagger (23, 29, D:1) a quokka skeleton (25, 15, D:1) a +0 short sword (34, 5, D:1) a quokka skeleton (36, 24, D:1) a rat skeleton (37, 24, D:1) a stone a kobold skeleton (38, 14, D:1) a +0 hand axe (42, 7, D:1) a +0 club a goblin skeleton (46, 7, D:1) a bat skeleton (46, 34, D:1) a rat corpse (skeletalised by now) (48, 28, D:1) a quokka skeleton (49, 5, D:1) a +0 leather armour (57, 13, D:1) a frilled lizard corpse (skeletalised by now) (57, 19, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Vitum's Armour Shop a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 cloak (45 gold) a +0 helmet (45 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +2 ring mail of cold resistance (210 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) [Shop] Aklarph's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of blinking (133 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of acquirement (unknown) (728 gold) (1, -7, D:2) 3 atropa-tipped darts (4, -4, D:2) a +0 short sword (5, -4, D:2) a +0 orcbow (11, 4, D:2) a +0 flail a gnoll skeleton (16, -2, D:2) an adder skeleton (19, 6, D:2) a +0 dagger 2 stones a kobold skeleton (21, 0, D:2) a +0 dagger a goblin skeleton (21, 1, D:2) a +0 dagger (22, -8, D:2) a +0 dagger (22, -1, D:2) a +0 club a goblin skeleton (23, -4, D:2) a hobgoblin skeleton (23, 0, D:2) a +0 dagger a goblin skeleton (23, 19, D:2) a +0 short sword a +0 leather armour (24, -15, D:2) a +0 dagger (25, -5, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (25, -4, D:2) a +0 dagger (25, 17, D:2) 6 stones (26, 17, D:2) a +0 short sword a +0 club 3 stones a goblin skeleton (27, -16, D:2) a +0 ring mail (27, -4, D:2) a +0 club (27, 8, D:2) a bat skeleton (27, 17, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (28, 2, D:2) a +0 club a goblin skeleton (28, 18, D:2) a +0 whip an orc skeleton (30, -18, D:2) a +0 dagger (35, 10, D:2) a +0 club (38, 12, D:2) a +0 flail a gnoll corpse (skeletalised by now) (40, -9, D:2) a hobgoblin skeleton (40, -2, D:2) a +0 hand axe (40, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (2, -2, D:3) a +0 sling a +0 quarterstaff a hobgoblin corpse (skeletalised by now) (8, 10, D:3) a hobgoblin corpse (skeletalised by now) (20, 8, D:3) a +2 robe of positive energy a +0 scythe the human skeleton of Sigmund (24, 7, D:3) a hobgoblin skeleton (32, -15, D:3) the +0 pair of gloves "Zemoc" {+Inv Fly Regen+ SInv} +Inv: It lets you turn invisible. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (35, -1, D:3) a +0 club (38, -7, D:3) a +0 short sword a +0 leather armour (38, -4, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -2, D:3) a +0 mace a +0 leather armour (54, 12, D:3) a +0 pair of gloves Level 4 of the Dungeon (7, 23, D:4) a hobgoblin skeleton (8, 20, D:4) an iguana skeleton (10, 3, D:4) a +0 dagger a goblin skeleton (12, 19, D:4) a black bear skeleton (29, -3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (30, -3, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (40, -4, D:4) a +0 flail (43, -4, D:4) a gnoll corpse (skeletalised by now) (43, 10, D:4) a +0 dagger (44, 7, D:4) a hound skeleton (45, -2, D:4) an adder corpse (skeletalised by now) (45, 6, D:4) a +0 leather armour Level 5 of the Dungeon (7, 0, D:5) a +0 club (13, 0, D:5) a +0 ring mail (22, 10, D:5) a +0 long sword a +0 ring mail (23, 10, D:5) a +0 spear a gnoll skeleton (24, 10, D:5) a +0 flail (25, 5, D:5) a +0 dagger (34, -28, D:5) a +0 club an orc skeleton (35, -13, D:5) a quokka corpse (skeletalised by now) (41, -2, D:5) a +0 spear (42, -19, D:5) a quokka skeleton (47, -9, D:5) a +0 spear (51, -7, D:5) a +0 robe a +0 dagger (54, -17, D:5) 3 flux baubles Level 6 of the Dungeon [Shop] Kearchul's General Store a +0 hand axe (33 gold) a wand of mindburst (5) (unknown) (77 gold) a wand of flame (9) (unknown) (69 gold) 2 potions of enlightenment (110 gold) the +0 leather armour of Levity {Stlth+} (129 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a potion of ambrosia (unknown) (88 gold) a lightning rod (4/4) (440 gold) a +0 great sword (110 gold) (0, 0, D:6) a +0 leather armour (14, -3, D:6) a +0 robe (15, 2, D:6) a +0 mace (16, 2, D:6) a bullfrog skeleton (18, 29, D:6) a +0 shortbow (23, 18, D:6) a water moccasin corpse (skeletalised by now) (46, 24, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Loibyim's Jewellery Shoppe a +6 ring of dexterity (unknown) (504 gold) an amulet of faith (unknown) (560 gold) a quill talisman (105 gold) a +4 ring of slaying (unknown) (504 gold) a maw talisman (210 gold) a +4 ring of slaying (unknown) (504 gold) (0, 0, D:7) a +0 mace (3, -7, D:7) a +1 falchion of draining (8, 32, D:7) a +0 war axe (14, 35, D:7) a staff of alchemy (15, -6, D:7) a parchment of Mephitic Cloud (22, 21, D:7) a +0 mace (23, 33, D:7) a +0 athame (26, 25, D:7) a +0 ring mail (35, 6, D:7) a +0 shortbow (43, 27, D:7) a +0 flail (45, -2, D:7) an iguana skeleton (51, 25, D:7) the +2 pair of gloves of the Mantidfly {Infuse, Rampage ^Drain Str+2 Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, 16, D:7) a +0 chain mail Level 8 of the Dungeon (4, 10, D:8) a +3 long sword a +0 robe a +4 halberd a +0 robe (6, 10, D:8) a +4 halberd a +0 robe (9, 10, D:8) 2 flux baubles (12, -9, D:8) a +0 hand axe (35, 8, D:8) a +0 mace a +0 chain mail (38, -6, D:8) a +0 mace a boomerang a +0 scale mail (38, -4, D:8) a +0 short sword an orc corpse (48, 8, D:8) a +0 dagger the Ecumenical Temple