m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, -9, D:1) a +0 dagger (13, -3, D:1) a bat skeleton (17, -6, D:1) a rat corpse (skeletalised by now) (18, -5, D:1) a rat corpse (skeletalised by now) (18, 0, D:1) a rat corpse (skeletalised by now) (21, 8, D:1) a +0 leather armour (30, -20, D:1) a +0 chain mail (31, -3, D:1) a ball python skeleton (35, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -12, D:1) a scarab talisman (46, 12, D:1) a +0 helmet of light (47, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 8, D:1) a +0 pair of boots Level 2 of the Dungeon [Shop] Cimae's Book Shoppe a parchment of Apportation (56 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Magic Dart (56 gold) a parchment of Chain Lightning (728 gold) a parchment of Rending Blade (182 gold) a parchment of Passage of Golubria (182 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Sandblast (56 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Orb of Destruction (459 gold) [Shop] Foteg's Assorted Antiques a condenser vane (1040 gold) a +0 robe (23 gold) an amulet of chemistry (780 gold) 2 potions of cancellation (416 gold) a phial of floods (1040 gold) a +0 mace (78 gold) a ring of protection from cold (650 gold) a phantom mirror (1040 gold) a potion of ambrosia (208 gold) a +3 giant club (496 gold) [Shop] Jutodghul's Antique Weapon Emporium a +0 dire flail (125 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) a +1 heavy morningstar (445 gold) a +0 broad axe (225 gold) a +3 glaive of protection (725 gold) [Shop] Zocoa's Antique Weapon Boutique a +0 dagger (56 gold) a +5 long sword of freezing (932 gold) a +2 dagger of speed (504 gold) a +0 antimagic orcbow (392 gold) a +1 falchion of valour (280 gold) the +5 long sword of the People {flame, rF+ rCorr} (1425 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 athame (280 gold) the +7 glaive of Bargheg {heavy, Int+6 Dex+4} (2268 gold) Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger (56 gold) a +0 mace (84 gold) a +0 dagger (56 gold) [Shop] Diyniha's Armour Boutique an orb of pyromania (286 gold) a +1 ring mail of cold resistance (176 gold) the +4 leather armour "Daovaon" {Rampage +Inv rF++} (588 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (6, 11, D:2) a +0 robe (17, 27, D:2) a +0 leather armour (18, -3, D:2) a +0 short sword (26, 21, D:2) a +0 dagger (34, 18, D:2) a +0 whip an orc skeleton (38, -14, D:2) an adder corpse (skeletalised by now) (44, -8, D:2) a +0 ring mail (59, -12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -7, D:3) a +2 mace of concussion a +0 chain mail (3, -7, D:3) a +0 war axe a +0 leather armour a +0 mace (13, -25, D:3) a +0 short sword (15, 1, D:3) a +0 short sword a +0 flail (15, 2, D:3) a quokka skeleton (18, 3, D:3) a +0 hand axe (20, -15, D:3) a +0 hand axe 3 boomerangs an orc corpse (20, 4, D:3) a +0 ring mail a +0 falchion (21, 9, D:3) a +0 club (26, -17, D:3) a +0 scale mail (27, -15, D:3) a rat corpse (30, -13, D:3) a +0 vampiric hand axe 2 boomerangs a +0 leather armour an orc corpse (31, -14, D:3) a ball python corpse