m3hm3hm3h Level 1 of the Dungeon (2, 5, D:1) a +0 short sword a kobold skeleton (5, 7, D:1) a jackal skeleton (6, 5, D:1) a rat skeleton (6, 7, D:1) a jackal skeleton a jackal skeleton (6, 15, D:1) a ball python skeleton (8, 15, D:1) a +0 club a goblin skeleton (12, 22, D:1) a +0 dagger (21, -8, D:1) a +0 scale mail (22, 34, D:1) a +0 club a kobold skeleton (25, 1, D:1) a bat skeleton (37, 10, D:1) a +0 robe (39, 14, D:1) a +0 robe (45, 40, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (8, 13, D:2) a +0 dagger (21, 14, D:2) a goblin skeleton (26, 9, D:2) a quokka corpse (skeletalised by now) (30, 30, D:2) a +0 dagger (38, 48, D:2) a +0 club a goblin skeleton (39, 48, D:2) a +0 club a goblin skeleton (43, 0, D:2) a +0 dagger (51, 21, D:2) a rat corpse (skeletalised by now) (52, 25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (27, -15, D:3) a +0 club (31, -2, D:3) a +0 mace (38, 22, D:3) a +0 falchion (41, 6, D:3) an adder skeleton (42, -27, D:3) a +0 ring mail (42, -13, D:3) a bat skeleton (46, 4, D:3) a +0 falchion a goblin skeleton (49, 0, D:3) a +0 dagger (50, -18, D:3) a +0 mace a +0 robe a +0 dagger a +0 dagger an orc skeleton an orc skeleton an orc skeleton (51, -16, D:3) a hobgoblin skeleton (56, -13, D:3) a +0 falchion a +0 ring mail an orc skeleton (56, -12, D:3) a +0 robe a +0 dagger (60, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (37, -32, D:4) an adder skeleton (39, -41, D:4) a +4 flail of protection a +2 ring mail of willpower the human corpse of Edmund (skeletalised by now) (55, -13, D:4) a quokka corpse (skeletalised by now) (60, -2, D:4) a +0 short sword (62, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (24, -3, D:5) a +0 chain mail (34, -2, D:5) an adder skeleton (38, 24, D:5) a +0 whip (39, -1, D:5) a +0 giant club an ogre skeleton (40, 24, D:5) a +0 club (42, 24, D:5) a +0 spear a gnoll corpse (skeletalised by now) (43, 0, D:5) a +0 spear (44, -1, D:5) a +0 spear (48, -4, D:5) a +0 robe a +0 club a gnoll skeleton (50, -6, D:5) a +0 spear (51, -23, D:5) a howler monkey skeleton (56, 0, D:5) a staff of conjuration (58, -17, D:5) a +0 barding Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 3, D:6) 2 potions of brilliance (12, -10, D:6) an iguana corpse (skeletalised by now) (14, -10, D:6) a +0 robe (21, -22, D:6) 6 boomerangs (21, 1, D:6) 4 javelins (26, 12, D:6) a parchment of Mercury Arrow (29, -5, D:6) a +0 short sword (30, -29, D:6) a medusa talisman (32, -30, D:6) a hound skeleton (33, -32, D:6) a +0 giant club (36, -32, D:6) +0 acid dragon scales (38, -15, D:6) a bullfrog skeleton (40, 4, D:6) a water moccasin skeleton (44, -32, D:6) a +0 ring mail (45, 3, D:6) a +0 club (47, -2, D:6) a hound skeleton (47, -1, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (13, -6, D:7) a +0 robe (29, -25, D:7) a +0 club (30, -31, D:7) a +0 scale mail (38, 3, D:7) a +0 spear (38, 6, D:7) a +0 robe (39, 2, D:7) a +0 spear (39, 4, D:7) a +0 spear (40, 3, D:7) a +0 spear Level 8 of the Dungeon (5, 0, D:8) a howler monkey corpse (skeletalised by now) (6, 0, D:8) a +1 short sword of protection a +0 mace a +0 leather armour a howler monkey corpse (skeletalised by now) the goblin corpse of Sprozz (skeletalised by now) (21, 3, D:8) a +0 hand axe a +0 robe the orc skeleton of Blorkula the orcula (37, -6, D:8) a +0 dire flail (38, 8, D:8) a +0 battleaxe a +0 robe (41, 9, D:8) a +4 mace of freezing a +0 robe (44, 1, D:8) a +0 mace a +0 robe (46, 4, D:8) a +0 spear a +0 robe (50, 9, D:8) a hive talisman (56, -22, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (1, -1, D:9) a water moccasin skeleton (2, -36, D:9) a +0 helmet (3, -23, D:9) a +0 dagger a +0 robe (4, -2, D:9) a +0 dagger a +0 robe an orc skeleton (5, -26, D:9) a +0 glaive 2 boomerangs a +0 plate armour (5, -24, D:9) a +0 war axe a +0 whip an orc skeleton (5, -2, D:9) a +0 plate armour (6, -23, D:9) a +0 dagger (7, -2, D:9) a +0 dagger a +0 robe an orc skeleton (8, -5, D:9) a +0 mace a +0 leather armour an orc skeleton (10, -2, D:9) a +0 dagger a +0 robe (12, -36, D:9) a yak skeleton (17, -5, D:9) a +0 war axe (17, 3, D:9) a +2 mace of freezing a +0 robe a +0 robe (18, 3, D:9) a +3 flail a +0 robe a +3 scimitar a +0 robe (19, -28, D:9) a +0 chain mail (19, -12, D:9) a bullfrog skeleton (27, -27, D:9) +0 steam dragon scales a steam dragon skeleton (34, -28, D:9) a +0 short sword of flaming a +0 dagger a kobold skeleton (35, -29, D:9) a +0 short sword a kobold skeleton (35, 5, D:9) a black bear skeleton (35, 6, D:9) a black bear skeleton (36, 6, D:9) a black bear skeleton (37, 5, D:9) a black bear skeleton (37, 6, D:9) a black bear skeleton (38, -26, D:9) a wolf skeleton (38, 8, D:9) a black bear skeleton (39, 5, D:9) a black bear skeleton (39, 8, D:9) a black bear skeleton (41, -25, D:9) a wolf skeleton (43, -25, D:9) the +5 plate armour of the Ward {rElec rC++} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (46, -22, D:9) a +0 giant club a +0 giant spiked club (47, -18, D:9) a +0 antimagic war axe the Ecumenical Temple Level 1 of the Lair of Beasts (1, 4, Lair:1) a basilisk skeleton (2, -5, Lair:1) a water moccasin skeleton (3, 2, Lair:1) a cane toad skeleton (3, 3, Lair:1) a basilisk skeleton (4, 3, Lair:1) a basilisk skeleton (15, -5, Lair:1) a +1 war axe of electrocution (18, 8, Lair:1) a yak skeleton (19, 8, Lair:1) a yak skeleton (20, 24, Lair:1) a +0 falchion (21, 9, Lair:1) a yak skeleton (25, -11, Lair:1) a bullfrog skeleton (27, 17, Lair:1) a +0 mace (35, 25, Lair:1) a cane toad corpse (skeletalised by now) (43, -21, Lair:1) a bullfrog skeleton (64, -13, Lair:1) a water moccasin skeleton (64, 6, Lair:1) a komodo dragon skeleton (65, -15, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of faith (1, -1, Lair:2) a +3 spear a +0 sling a +4 scimitar of flaming a +0 dagger of speed a +0 scimitar of draining (1, 0, Lair:2) a wand of paralysis (4) (2, 0, Lair:2) a potion of mutation a potion of moonshine a potion of haste (3, -1, Lair:2) the +0 robe of the Shining Light {Harm rF- rN++ SInv} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (4, 2, Lair:2) a yak corpse (skeletalised by now) (4, 3, Lair:2) a yak corpse (skeletalised by now) (5, 1, Lair:2) a wyvern corpse (skeletalised by now) (5, 4, Lair:2) a yak corpse (skeletalised by now) (30, -2, Lair:2) a +0 leather armour (31, 20, Lair:2) a death yak corpse (skeletalised by now) (33, 17, Lair:2) a +0 war axe (36, 11, Lair:2) a basilisk corpse (skeletalised by now) (41, 27, Lair:2) a +0 sling (44, 0, Lair:2) a bullfrog corpse (skeletalised by now) (49, 8, Lair:2) a +0 flail (49, 53, Lair:2) a +0 whip (56, 0, Lair:2) a fortress talisman