m3hm3hm3h Level 1 of the Dungeon [Shop] Majuyrch's Jewellery Emporium an amulet of regeneration (unknown) (360 gold) an amulet of magic regeneration (360 gold) the ring "Noyvvoe" {rCorr Str+3} (399 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). an amulet of guardian spirit (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of flight (unknown) (210 gold) a riddle talisman (360 gold) (7, -42, D:1) a +0 whip (7, -19, D:1) a rat skeleton (8, -21, D:1) a rat skeleton (9, -42, D:1) a +0 sling (11, -22, D:1) a +0 short sword a stone (17, -29, D:1) a +0 club (18, -8, D:1) a ball python corpse (skeletalised by now) (26, -30, D:1) a +0 dagger (26, -18, D:1) a +0 dagger (35, -37, D:1) a quokka corpse (skeletalised by now) (39, -18, D:1) a rat skeleton (40, -19, D:1) a +0 club a kobold skeleton (41, -18, D:1) a hobgoblin skeleton (42, -34, D:1) a rat skeleton (43, -34, D:1) a ball python skeleton (45, -34, D:1) a +0 robe (56, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a sanguine talisman (15, 13, D:2) a +0 mace (16, -12, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, -11, D:2) a +0 dagger a +0 sling (16, 21, D:2) a +0 ring mail (17, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 27, D:2) a +0 short sword 3 stones a kobold skeleton (26, 40, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 2, D:2) a bat corpse (skeletalised by now) (27, 40, D:2) a +0 whip (38, 12, D:2) a +0 scale mail the human skeleton of Terence (50, 17, D:2) a +0 leather armour (56, 2, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (4, -22, D:3) a medusa talisman (4, 9, D:3) a ball python corpse (skeletalised by now) (14, -10, D:3) a +0 spear (18, 2, D:3) a rat skeleton (25, -4, D:3) the felid corpse of Natasha (skeletalised by now) (26, -3, D:3) an adder corpse (skeletalised by now) (33, -5, D:3) a rat corpse (skeletalised by now) (36, 1, D:3) a +0 short sword (50, 12, D:3) a ball python corpse (skeletalised by now) (52, -24, D:3) an adder skeleton (53, 19, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff "Uvazerpha" {Int-2 SInv Conj Forge Tloc} (4320 gold) [staff of conjuration] Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. the +0 ring mail "Hisus" {rN+ Str-5 Dex+3 SInv} (1520 gold) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It can be maximally enchanted to +5. the amulet of Leysk {Acrobat rC+ Int+4 SInv Stlth-} (5520 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the sanguine talisman of Ashenzari, Telling {rElec rN+ Slay-5} (3000 gold) [sanguine talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the ring of Eternal Harmony {rN++ Will+ Dex+2} (4670 gold) [ring of willpower] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the ring of Cleverness {rC+ rN+++ Will- Dex+3} (4660 gold) [ring of positive energy] rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). the spider talisman "Urchares" {rElec Dex+5} (5450 gold) [spider talisman] rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). the +0 helmet of Sif Muna's Wrath {Snipe, Str+2 Int+2} (2490 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It can be maximally enchanted to +2. the +1 spear of the Desolation of Salt {distort, rElec rN+} (3070 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It can be maximally enchanted to +9. the amulet of Maacuok {Wildshape rC+} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. the ring of Jealousy {rCorr Str+5 Dex-2} (3330 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). the ring "Jomoorha" {*Corrode rElec rC++ Will+ EV+5} (6750 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will+: It increases your willpower. EV+5: It affects your evasion (+5). a +2 scimitar of electrocution (2700 gold) the +1 chain mail of Dithmenos's Approval {rPois} (2220 gold) rPois: It protects you from poison. It can be maximally enchanted to +8. the +1 leather armour "Ukhlumaob" {Will+ Stlth+} (2240 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It can be maximally enchanted to +3. the necromancy staff "Meleun" {rPois rN++ Dex+3 Necro} (4670 gold) [staff of necromancy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the ring "Ciesu" {MP+9 Str+4 Dex-5} (2490 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). the +5 ring mail of the Planets {+Blink Int+3 Dex+3 Stlth+} (5840 gold) +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the alchemy staff of Equivalence {rPois Int+2 Hexes Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +11 dagger of Conatus {venom, rPois} (6860 gold) rPois: It protects you from poison. It cannot be enchanted further. (14, 7, D:4) an adder skeleton (19, 0, D:4) a +0 club a +0 dagger a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 0, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (29, -9, D:4) a +0 dagger 2 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (32, -9, D:4) a +0 dagger (39, 21, D:4) a +0 hand axe (49, 0, D:4) a +0 ring mail (50, -7, D:4) a +0 dagger (53, 22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -11, D:5) a +0 mace (10, 23, D:5) a +0 robe (18, 12, D:5) a +0 war axe (27, 27, D:5) a +0 sling (30, 15, D:5) a hound skeleton (42, 19, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zaamm's Antique Weapon Shop (Shop contents are unknown) (13, 4, D:6) an iguana corpse (skeletalised by now) (19, 6, D:6) a +0 whip (21, 1, D:6) a +0 scale mail (21, 3, D:6) an adder corpse (skeletalised by now) (22, 1, D:6) a +0 club a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -6, D:6) a +0 giant club an ogre skeleton (31, 18, D:6) the +8 chain mail "Doumid" {*Slow Str+2 Int+3} *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 7 of the Dungeon (3, 4, D:7) a +0 chain mail (8, -34, D:7) a +0 hand axe (9, -32, D:7) a +0 mace a +0 ring mail a +0 flail a boomerang a +0 flail a +0 leather armour an orc skeleton (9, -31, D:7) a +0 dagger a +0 robe (10, -22, D:7) a +0 orcbow (17, -41, D:7) 3 large rocks (17, -34, D:7) a +0 hand axe a +0 leather armour an orc skeleton (31, -15, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (32, -16, D:7) a +0 trident a +0 morningstar an orc skeleton (38, -6, D:7) a +0 club a +0 whip a +0 ring mail a +0 dagger a +0 chain mail a +0 flail an orc skeleton an orc skeleton an orc skeleton (38, -3, D:7) a +0 robe a +0 dagger (47, -32, D:7) a yak skeleton (49, -19, D:7) a +0 halberd of entangling a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 club an orc corpse (0, 1, D:8) a +0 dagger a +0 leather armour (0, 19, D:8) a +1 dagger a +0 robe (0, 20, D:8) a +2 spear of freezing a +0 robe (1, 20, D:8) a +2 dire flail a +0 robe (2, 10, D:8) 2 large rocks (2, 12, D:8) a +0 arbalest (6, 3, D:8) a +0 dagger a +0 falchion (6, 4, D:8) a +2 short sword (still there?) a +0 robe (still there?) (12, 3, D:8) a wand of digging (6) (21, 21, D:8) a +0 orcbow a centaur corpse the Ecumenical Temple