makeji Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, 5, D:1) a ball python corpse (skeletalised by now) (11, -18, D:1) 8 stones (14, -22, D:1) a hobgoblin corpse (skeletalised by now) (15, 8, D:1) a +0 ring mail (25, -6, D:1) a +0 short sword (27, -5, D:1) a +0 dagger a goblin skeleton (27, -2, D:1) a +0 short sword 2 stones a kobold skeleton (35, -6, D:1) a +0 club (40, -1, D:1) a +0 club 5 stones a kobold skeleton (41, -1, D:1) a +0 short sword a frilled lizard skeleton a rat skeleton a kobold skeleton (42, -3, D:1) a bat skeleton (45, -7, D:1) a +0 dagger (55, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 32, D:2) a scarf of harm (6, -5, D:2) a +0 dagger (7, 24, D:2) 4 stones (8, 5, D:2) a +0 robe (9, 21, D:2) the +0 dagger "Kuos" {chaos, Will++ Str+5 Dex-2} Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. (12, 45, D:2) a +0 ring mail (13, 42, D:2) a +0 club (14, -5, D:2) a quokka corpse (skeletalised by now) (27, 33, D:2) a +0 club (34, 20, D:2) a +0 dagger (35, 39, D:2) a +0 club (39, 33, D:2) a +0 leather armour (45, 56, D:2) the +4 trident of the Philosopher {spect, rElec rPois rN+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (9, -11, D:3) a +0 club a goblin corpse (9, -9, D:3) a frilled lizard corpse (15, 1, D:3) a +0 short sword (21, 5, D:3) a giant cockroach corpse (24, -15, D:3) a +0 hand axe (25, -15, D:3) a +0 dagger a +0 leather armour (29, -14, D:3) a scroll of teleportation (39, -9, D:3) a hobgoblin corpse (skeletalised by now)