Seeded DCSS version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 3 makeji the Apothecary (level 1, 15/15 HPs) Began as a Naga Alchemist on Nov 11, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:34 (71 turns). makeji the Apothecary (Naga Alchemist) Turns: 71, Time: 00:01:34 Health: 15/15 AC: 1 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) e - the +0 barding of the End {rN+++ Will- Int+2 Dex+3} (You acquired it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Jewellery d - the ring of Nastrabent {Ice Dex+5 Stlth+} (You acquired it on level 2 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 1.6 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. A ribbon worm is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (89% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, poisoned, 89% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, very poisoned, catching its breath, 89% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is heavily wounded. You kill the ribbon worm! There is a stone staircase leading down here. c - 3 scrolls labelled IHUMNUPATU This is a scroll of acquirement! Something appears before you! d - the ring of Nastrabent {Ice Dex+5 Stlth+} Something appears before you! e - the +0 barding of the End {rN+++ Will- Int+2 Dex+3} Magic restored. You see here a staff of death. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +.§ß≈§+.. .. #.!≈§.#.# .##. .... #.# #.#... ##'###.###...... ####....#..#...#.# #..<.........#...# ......#######.....#..### ...## #........... # #.@..#.#### # #.##.#.####.#.# ...##........... ######..>#....... #...##...... ###......... #....####.... #.##.. . #. #... There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makeji the Naga Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 58 | D:2 | Identified 3 scrolls of acquirement 58 | D:2 | Acquired the ring of Nastrabent {Ice Dex+5 Stlth+} 60 | D:2 | Acquired the +0 barding of the End {rN+++ Will- Int+2 | Dex+3} 71 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Action || total ---------------------------++------- Cast: Sting || 3 Use: Scroll || 2 Dodge: Dodged || 1