Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 13699542229775249320 63 malleus the Conjurer (level 3, -3/28 HPs) Began as a Demigod Conjurer on Feb 5, 2026. Slain by a scorpion zombie (4 damage) ... on level 3 of the Dungeon. The game lasted 00:12:14 (1956 turns). malleus the Conjurer (Demigod Conjurer) Turns: 1956, Time: 00:12:15 Health: -3/28 AC: 3 Str: 12 XL: 3 Next: 61% Magic: 7/9 EV: 11 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.24/turn g - ring of the Mage {Wiz Archmagi} MPRegen 0.11/turn %: wizardry (x1), archmagi @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +0 devious short sword Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery c - a ring of flight (worn) g - the ring of the Mage (worn) {Wiz Archmagi} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Scrolls i - a scroll of identify k - a scroll of enchant weapon {unknown} m - a scroll of poison {unknown} Potions d - a potion of moonshine C - a potion of cancellation Skills: - Level 1.0 Fighting - Level 1.9 Dodging - Level 1.9 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Call Imp Summ 6% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 6% 1 Teleport Other Tloc 3% N/A 17% 3 Fulminant Prism Conj/Alch 12% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your cerulean imp hits the adder zombie from afar with a -4 spear. The scorpion zombie attacks as it pursues you! The scorpion zombie hits you. You encounter an adder. The scorpion zombie attacks as it pursues you! The scorpion zombie barely misses you. Your cerulean imp completely misses the adder zombie. The adder zombie attacks as it pursues you! The adder zombie closely misses you. As you read the scroll labelled ILLOYB UTODYBB, it crumbles to dust. You assume a fearsome visage. The scorpion zombie is unaffected. The adder zombie is unaffected. It was a scroll of fear. The scorpion zombie barely misses you. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the adder zombie from afar with a -4 spear. As you read the scroll labelled MERUZX LYLUORO, it crumbles to dust. It is a scroll of amnesia. Okay, then. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The adder zombie bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the adder zombie from afar with a -4 spear. Magic courses through your body. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The adder zombie closely misses you. Your cerulean imp barely misses the adder zombie. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (severely damaged, ally target, 82% to hit) You feel a strong surge of power! You focus your ray upon the adder zombie. The searing ray hits the adder zombie! You destroy the adder zombie! (Press . to maintain the ray.) The scorpion zombie hits you. You die... #S..........##... #.. #........##....^ #..##..............### .....................## ....................... ....................... .....$.........<......: ..........5....$....... .......@Z.............. .................?..... ....................ß.. .........##.........$.. .##......###.#......... #####..# #.###....### .... #.. #....# ..... #... ..#.. ..B P.. You could see a scorpion zombie (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A hound zombie (D:3) 2 adder zombies (D:3) A dart slug (D:1) A ribbon worm (D:2) 8 endoplasms 5 hobgoblins 3 quokkas (D:2) 6 ball pythons A bat (D:2) 5 frilled lizards 2 goblins A kobold (D:2) 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malleus the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 788 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 838 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Found the ring of the Mage {Wiz Archmagi} 1260 | D:2 | Got the ring of the Mage {Wiz Archmagi} 1268 | D:2 | Reached skill level 4 in Conjurations 1432 | D:2 | Reached XP level 3. HP: 27/27 MP: 8/8 1736 | D:2 | Reached skill level 1 in Fighting 1914 | D:2 | Learned a level 2 spell: Call Imp 1955 | D:3 | HP: 1/28 [scorpion zombie (5)] 1956 | D:3 | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling, minmay_tetromino_s2 D:3: layout_rooms, kennysheep_okawaru_gauntlet, serial_undead, serial_undead_f, serial_undead_e, serial_undead_d, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_f Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.2 Fighting | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.9 Action || total ---------------------------++------- Attack: Normal || 36 Melee: Hand axe || 5 Short sword || 8 Staff || 23 Cast: Magic Dart || 55 Searing Ray || 8 Call Imp || 2 Drink: Curing || 1 Brilliance || 1 Ambrosia || 1 Magic || 1 Read: Identify || 2 Fear || 1 Brand weapon || 1 Amnesia || 1 Stab: Sleeping || 3 Armour: Robe || 39 Dodge: Dodged || 34