malleus Level 1 of the Dungeon (3, -1, D:1) a +0 spear (6, -6, D:1) a +0 scale mail (14, 31, D:1) a +0 club (15, 44, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 2, D:1) a +0 club (24, 17, D:1) a +0 whip a kobold skeleton (26, 4, D:1) a bat skeleton (30, 6, D:1) a +0 robe (31, 23, D:1) a +0 whip 3 stones (32, 6, D:1) a +0 whip a stone (40, 16, D:1) a +0 dagger (43, -6, D:1) a frilled lizard corpse (skeletalised by now) (43, -5, D:1) a ball python corpse (skeletalised by now) (43, 31, D:1) a rat corpse (skeletalised by now) (43, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 38, D:1) a +0 ring mail (44, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, 10, D:2) a +0 short sword (11, 24, D:2) a +0 sling (20, 3, D:2) a ball python skeleton (21, 4, D:2) a rat skeleton (21, 31, D:2) a +2 devious dagger (23, 4, D:2) a rimehorn talisman (23, 25, D:2) a +0 dagger (27, 36, D:2) a ball python corpse (skeletalised by now) (34, 38, D:2) a bat skeleton (35, 45, D:2) 5 poisoned darts (36, 42, D:2) a +0 club (38, 5, D:2) a +0 leather armour (39, 46, D:2) a +0 club (57, 33, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 club (1, 32, D:3) a bat corpse (skeletalised by now) (2, 6, D:3) an adder skeleton (2, 33, D:3) a bat corpse (skeletalised by now) (22, 5, D:3) a ball python skeleton (34, -5, D:3) a bat corpse (skeletalised by now) (42, 26, D:3) a hobgoblin corpse (skeletalised by now) (44, 18, D:3) a bat corpse (skeletalised by now) (46, 11, D:3) a quill talisman Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the orb "Vitrixonn" {Stardust, Will+} (3660 gold) Will+: It increases your willpower. the earth staff "Hifulaj" {rC- rCorr Str+2 Hexes Earth} (4040 gold) [staff of earth] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the +10 dagger of Conformity {devious, *Slow rC+++ Int+2} (9260 gold) *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet of Filiefei {Dissipate rF- Str-4 Int+3 SInv} (3210 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF-: It makes you vulnerable to fire. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +9 sling of the Dwarven Hall {elec, Int+6} (6830 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the earth staff of Fear {rC++ Int-4 Stlth+ Earth Alch} (4950 gold) [staff of earth] rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +1 ring mail of Words of Power {Str+4} (2440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 leather armour "Fatit" {Will+} (2960 gold) Will+: It increases your willpower. It cannot be enchanted further. the necromancy staff of the Hodge-Podge {rN+ Hexes Necro Ice} (4320 gold) [staff of necromancy] rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the +1 sling of Tuaseh {heavy, Int+3 Dex+9} (3990 gold) Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the ring "Nurusoeh" {+Blink Will- Dex-3 SInv Stlth+} (2130 gold) [ring of see invisible] +Blink: It lets you blink. Will-: It decreases your willpower. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +10 whip of Gorotteq {vamp, Dex+3} (7080 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Ydulah" {rElec rF+ rC+ Int+3} (5230 gold) [ring of protection from cold] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the alchemy staff "Gymuy" {rPois Dex+3 Stlth+ Alch} (4110 gold) [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the ring of Doubt {rF+ Will+ Str-3 Dex+4} (3970 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). the alchemy staff of Neumuirch {rPois Will- rCorr Int+5 Stlth+ Alch} (4670 gold) [staff of alchemy] rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +6 spear of Hatred {entangle, ^Fragile rC- Int+6 Stlth+} (4280 gold) ^Fragile: It will be destroyed if unequipped. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 dagger of Fymix {venom, rPois Dex+4} (6200 gold) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Urghy Isi {MP+9 Str-3 Int+5 Dex+4} (3960 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). the +2 robe of Omnaexye {rF+ Int+2 Slay+3} (4170 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. [Shop] Cuaklati's Antique Weapon Shoppe a +0 club (13 gold) a +2 scimitar of electrocution (729 gold) a +0 glaive (270 gold) a +0 trident (94 gold) the +8 partisan "Osytu" {freeze, rC++ rCorr Int+2 Dex-2} (2232 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +2 rapier of electrocution (693 gold) a +0 war axe (94 gold) (0, 0, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (1, 10, D:4) a +0 cloak (4, -5, D:4) a +0 chain mail (8, 1, D:4) the felid skeleton of Natasha (13, -2, D:4) a +0 club (13, 8, D:4) a +0 dagger of protection the elf skeleton of Dowan (13, 12, D:4) a +0 dagger (14, 3, D:4) a +0 chain mail (14, 7, D:4) a quill talisman (15, -6, D:4) a +0 robe a +0 scythe (15, 7, D:4) a +0 leather armour a +0 short sword (22, 9, D:4) a +0 leather armour (27, -6, D:4) a +0 robe (29, -11, D:4) an adder skeleton (32, 7, D:4) a +0 robe (32, 9, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, -9, D:4) a +0 robe (36, -6, D:4) a +0 ring mail a +0 short sword (37, -6, D:4) a +0 club (38, -12, D:4) a hobgoblin skeleton (47, -21, D:4) a jackal corpse (skeletalised by now) (48, -20, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a medusa talisman (13, -20, D:5) a +0 leather armour (17, 9, D:5) an adder corpse (skeletalised by now) (18, -1, D:5) a +0 dagger (21, 4, D:5) a rat skeleton (24, -14, D:5) a quokka skeleton (25, -15, D:5) a +0 orcbow a centaur skeleton (26, -5, D:5) a +0 falchion a +2 leather armour of poison resistance the human skeleton of Eustachio (29, -12, D:5) a +0 whip (29, -4, D:5) a +0 chain mail (33, 13, D:5) a +0 ring mail (43, -3, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 15 gold pieces (5, -16, D:6) a +0 giant club an ogre corpse (skeletalised by now) (6, -11, D:6) an inkwell talisman (21, -10, D:6) a +0 dagger (26, -4, D:6) a +0 dagger a +0 robe (26, -3, D:6) an adder corpse (skeletalised by now) (27, -3, D:6) a +0 giant spiked club (28, -15, D:6) a potion of mutation (31, -5, D:6) an iguana corpse (skeletalised by now) (40, -1, D:6) 11 gold pieces Level 7 of the Dungeon (6, 5, D:7) a +0 leather armour (9, 22, D:7) a potion of mutation (11, 23, D:7) a bullfrog corpse (skeletalised by now) (13, 24, D:7) 6 large rocks (15, 5, D:7) a scroll of fog (18, 22, D:7) 12 gold pieces (19, 24, D:7) 9 gold pieces (19, 26, D:7) a +0 dagger (20, 20, D:7) 15 gold pieces (20, 31, D:7) 7 gold pieces (21, 13, D:7) 9 gold pieces a +0 trident a +0 scale mail a gnoll corpse (21, 25, D:7) 20 gold pieces (22, 6, D:7) a +0 scale mail (22, 12, D:7) a +0 spear (22, 13, D:7) a +0 whip (23, 25, D:7) a scroll of silence (25, 1, D:7) a +0 sling (28, -2, D:7) a +0 dagger a +0 robe (28, 13, D:7) a black bear corpse (28, 21, D:7) a parchment of Frozen Ramparts (29, -2, D:7) a +0 ring mail a +0 short sword (29, 19, D:7) a +0 pair of boots (30, -1, D:7) a +0 ring mail a +0 long sword a human skeleton (30, 31, D:7) a +0 dagger (31, -3, D:7) a +0 trident an orc skeleton (32, 12, D:7) a parchment of Vampiric Draining (33, -5, D:7) a +0 whip (34, -5, D:7) a +0 robe a +0 dagger an orc skeleton (37, -1, D:7) a +0 hand axe (40, -5, D:7) an orb of guile a javelin a +1 long sword the barachi corpse of Jeremiah (42, 9, D:7) a +0 orcbow a centaur corpse Level 8 of the Dungeon (12, -5, D:8) a +0 whip (38, 26, D:8) a +0 battleaxe