maner Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (0, 19, D:1) a +0 robe (5, 25, D:1) a +0 club a goblin skeleton (6, 18, D:1) a +0 leather armour (15, 1, D:1) a ball python skeleton (15, 4, D:1) a jackal skeleton (15, 5, D:1) a jackal skeleton (16, 1, D:1) a hobgoblin skeleton (17, 4, D:1) a jackal skeleton (20, 44, D:1) a rat corpse (skeletalised by now) (20, 48, D:1) a +0 robe (25, 2, D:1) a +0 rapier (28, 6, D:1) a rat corpse (skeletalised by now) (38, 30, D:1) 3 stones (39, 22, D:1) a +0 whip a ball python corpse (skeletalised by now) (40, 17, D:1) a +0 dagger a hobgoblin skeleton (46, 34, D:1) a ball python skeleton (50, 44, D:1) a +0 whip a stone (51, 41, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 7, D:2) a +0 dagger a +0 club a hobgoblin corpse a goblin corpse (7, 6, D:2) a +0 club a +0 dagger 5 stones