manuke2 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 17, D:1) a +0 dagger a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 17, D:1) a bat corpse (skeletalised by now) (17, 26, D:1) a quokka corpse (skeletalised by now) (20, -9, D:1) a +0 dagger (29, 15, D:1) a +0 club a rat skeleton a jackal skeleton (30, 15, D:1) a jackal skeleton (34, 11, D:1) a +0 spear (37, 20, D:1) a frilled lizard skeleton (41, 24, D:1) a +0 club a goblin skeleton (42, -10, D:1) a +0 club (42, 24, D:1) a frilled lizard skeleton (44, 7, D:1) a hobgoblin skeleton (44, 17, D:1) a quokka skeleton (44, 18, D:1) a +0 dagger (52, 1, D:1) a +0 club Level 2 of the Dungeon (5, -18, D:2) a ball python corpse (skeletalised by now) (11, -16, D:2) a +0 hand axe (12, -1, D:2) a bat corpse (skeletalised by now) (15, 7, D:2) a frilled lizard corpse (skeletalised by now) (15, 14, D:2) a +4 whip (21, 17, D:2) a bat corpse (skeletalised by now) (22, 15, D:2) a hobgoblin corpse (skeletalised by now) (30, -39, D:2) a hobgoblin corpse (skeletalised by now) (38, 13, D:2) a hobgoblin skeleton (41, -19, D:2) a +0 leather armour (41, 0, D:2) a +0 dagger a goblin skeleton (42, -10, D:2) a +0 sling (42, 0, D:2) a +0 dagger a +0 dagger a goblin skeleton (51, -13, D:2) 4 boomerangs Level 3 of the Dungeon (1, -24, D:3) a +0 dagger a goblin skeleton (12, -17, D:3) an adder corpse (skeletalised by now) (16, 10, D:3) a hobgoblin skeleton (20, 0, D:3) a hobgoblin corpse (skeletalised by now) (23, 9, D:3) a +0 robe (32, 6, D:3) a +0 rapier (36, 3, D:3) a +0 spear (41, 21, D:3) a +0 mace (41, 26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (60, 30, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail of Rotation {Rampage Dex-2 Stlth+} (960 gold) Rampage: It bestows one free step when moving towards enemies. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +0 whip of Uschenuf {freeze, rPois Int+6} (2830 gold) rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the ring "Nupyg" {Str+2 Int+4 Dex+3 SInv} (4090 gold) [ring of see invisible] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +1 spear of Context {entangle, rN+} (1920 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +1 leather armour of the Storm King {Int+3} (2030 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of the Tortured Tangerine {rElec rC- MP+9 Int+8} (4380 gold) [ring of magical power] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Int+8: It affects your intelligence (+8). the +8 dagger of an ossuary {drain, rC+ SInv} (6180 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the storm talisman "Earthly Heaven" {SInv Stlth+} (11370 gold) [storm talisman] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the amulet "Teraet" {Alch+ rF+ Will+} (4960 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rF+: It protects you from fire. Will+: It increases your willpower. the ring "Zaaxumuh" {rF++ rCorr Stlth+} (4740 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +8 sling of the Messenger {freeze, rPois rC- rCorr Int+3} (5880 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the riddle talisman of Sunlight {rF+ Slay+3 SInv} (13890 gold) [riddle talisman] rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +2 pair of gloves of Eternal Vigilance {+Inv Str+5 Stlth-} (3760 gold) +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the cold staff of Light {rF+ rC+ Necro Ice} (4460 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the +1 leather armour of Elyvilon, Sharing {Will+ Int+2} (2380 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Jetesiuteo {rC+ rN+ Str-3 Int+7 Dex-4} (3620 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). the +2 short sword "Monopliw" {drain, Dex+5} (3290 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +3 leather armour "Acaepn" {Int+3} (3030 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet "Plog" {+Inv rElec rPois rF- Regen+} (4820 gold) [amulet of regeneration] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. the storm talisman "Yfrixesenn" {rF++ MP+9 Stlth+} (20140 gold) [storm talisman] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (0, 0, D:4) a +0 scale mail (5, 19, D:4) a +0 mace (7, 10, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 11, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 10, D:4) a +0 short sword a kobold corpse (skeletalised by now) (8, 37, D:4) a rat skeleton (9, 10, D:4) a ball python corpse (skeletalised by now) (12, 9, D:4) a hobgoblin corpse (skeletalised by now) (12, 15, D:4) a +0 hand axe (16, 21, D:4) a +0 whip (25, 31, D:4) an adder skeleton (26, 31, D:4) a +0 club a +0 short sword (27, 16, D:4) a parchment of Cigotuvi's Putrefaction (28, 19, D:4) an adder skeleton (31, 25, D:4) a +0 spear (33, 24, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -7, D:5) an iguana corpse (skeletalised by now) (13, -18, D:5) a +0 falchion (26, -21, D:5) a black bear corpse (skeletalised by now) (42, 7, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (43, -29, D:5) a +0 club (43, 15, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Dopiweo's General Store a tin of tremorstones (2/2) (480 gold) a parchment of Stone Arrow (129 gold) a parchment of Iskenderun's Battlesphere (162 gold) a scroll of identify (24 gold) a +1 chain mail of willpower (216 gold) a +4 ring of protection (unknown) (432 gold) a lightning rod (4/4) (480 gold) (0, 0, D:6) the +6 falchion of Fragile Peace {flame, *Noise rF+++ Will- Dex+4} *Noise: It may make a loud noise when swung. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, 10, D:6) a +2 trident of draining an orb of energy the barachi skeleton of Jeremiah (6, 13, D:6) a +4 antimagic flail a +0 chain mail the human skeleton of Edmund (10, 17, D:6) a +0 robe (12, 30, D:6) a +3 falchion a +0 leather armour a +0 robe a +0 long sword a +0 robe (12, 31, D:6) a parchment of Sublimation of Blood (15, 14, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (16, 14, D:6) a +0 club an orc skeleton (24, 37, D:6) a +0 dagger a +0 robe (25, 37, D:6) a +0 dagger a +0 robe (26, 35, D:6) a +0 club (26, 37, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 16, D:6) a +0 whip a +0 spear a +0 ring mail a gnoll skeleton (27, 21, D:6) a hound skeleton (28, 16, D:6) a +0 club (29, 17, D:6) a +0 halberd a gnoll skeleton (36, -14, D:6) a +0 mace (36, 5, D:6) a hound skeleton Level 7 of the Dungeon (0, 18, D:7) a parchment of Olgreb's Toxic Radiance (12, -7, D:7) a +0 dagger a +1 short sword of speed a hound skeleton a kobold skeleton a kobold skeleton (12, -6, D:7) a +0 dagger (12, 5, D:7) a +0 chain mail (30, 2, D:7) a bullfrog corpse (skeletalised by now) (34, 21, D:7) a +0 hand axe a +0 ring mail (37, -3, D:7) a +0 robe (43, 22, D:7) a +0 spear (44, 18, D:7) a +0 flail a gnoll corpse (skeletalised by now) (45, 17, D:7) a +0 club (46, 1, D:7) a bullfrog corpse (skeletalised by now) (46, 16, D:7) a +0 spear a gnoll corpse (skeletalised by now) (46, 17, D:7) a +0 spear of freezing a +0 ring mail a gnoll corpse (skeletalised by now) (46, 18, D:7) a +0 flail a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, 1, D:8) a +0 orcbow (9, 19, D:8) a bullfrog skeleton (10, -22, D:8) 5 boomerangs (13, 18, D:8) a bullfrog corpse (skeletalised by now) (17, 21, D:8) a parchment of Sublimation of Blood (18, 16, D:8) a +0 flail 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, 15, D:8) a wyvern corpse (skeletalised by now) (24, -1, D:8) a +0 whip a +0 dagger a +0 robe (24, 0, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail an orc skeleton (25, 10, D:8) a +2 long sword a +0 robe (26, 4, D:8) a parchment of Magic Dart (32, 18, D:8) a +0 flail (42, -16, D:8) a ring of protection from fire (47, -25, D:8) a +0 short sword a +0 robe a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, -25, D:8) a +0 club a +0 robe a +0 dagger (50, 1, D:8) a +0 robe a +4 battleaxe (51, 2, D:8) a howler monkey skeleton (54, 4, D:8) a +0 robe a +0 long sword an elf skeleton (55, 4, D:8) a +0 robe a +5 hand axe a +0 robe a +0 falchion a +0 robe a +0 falchion Level 9 of the Dungeon (6, -43, D:9) a +2 short sword of draining (8, -1, D:9) a +0 halberd (9, -2, D:9) a +0 orcbow (9, -1, D:9) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (10, -1, D:9) a +2 vampiric whip a +0 leather armour a gnoll corpse (skeletalised by now) (15, -34, D:9) a +0 flail (23, -22, D:9) a +0 ring mail (37, -36, D:9) a +0 robe a +3 battleaxe (41, -30, D:9) a stone a +1 dagger of venom a kobold skeleton (41, -29, D:9) 5 stones a +0 club (42, -30, D:9) a +0 robe a +0 dagger a kobold skeleton (43, -29, D:9) 2 stones a +0 whip a kobold skeleton (45, -8, D:9) a parchment of Momentum Strike Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -6, D:10) a +0 scale mail (6, 0, D:10) a +0 ring mail (7, 0, D:10) a +0 war axe 4 large rocks (7, 1, D:10) a +0 leather armour (21, 34, D:10) a +0 flail (23, 33, D:10) a +0 robe (25, 1, D:10) a +0 tower shield (34, 44, D:10) a +0 spear (35, 43, D:10) a +0 halberd (35, 45, D:10) a +0 halberd (36, 39, D:10) a +0 mace (36, 44, D:10) a +0 halberd (58, 29, D:10) a +0 shortbow (64, 15, D:10) a ring of willpower Level 11 of the Dungeon (2, -2, D:11) a +0 scale mail (9, -7, D:11) a killer bee corpse (9, -5, D:11) a +0 giant club a +0 great mace a two-headed ogre corpse (10, -9, D:11) a scroll of noise (10, -7, D:11) a killer bee corpse (10, -5, D:11) a +0 shortbow a centaur corpse (15, -11, D:11) 13 gold pieces (16, -10, D:11) the +0 leather armour "Hifi" {rF+ Will++ rCorr Str-2} rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. (unseen) the Ecumenical Temple