manuke2 Level 1 of the Dungeon (1, 15, D:1) a hobgoblin corpse (skeletalised by now) (2, 13, D:1) a quokka corpse (skeletalised by now) (5, 18, D:1) a hobgoblin corpse (skeletalised by now) (9, 0, D:1) a ball python corpse (skeletalised by now) (9, 27, D:1) a +0 hand axe (13, -16, D:1) a +0 sling (16, 36, D:1) a +0 ring mail (17, 4, D:1) a hobgoblin skeleton (18, -9, D:1) a +0 club (18, 9, D:1) a +0 robe (20, 28, D:1) a hobgoblin corpse (skeletalised by now) (21, 4, D:1) a +0 club a +0 dagger a kobold skeleton a quokka skeleton (29, 2, D:1) a +0 chain mail (29, 6, D:1) a frilled lizard skeleton (29, 32, D:1) a rat skeleton (31, 35, D:1) a +0 spear (34, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 27, D:1) a +0 whip a kobold skeleton (48, 2, D:1) a +0 scale mail (50, 26, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Poymm's Antique Weapon Shop a +0 scimitar (114 gold) a +0 dagger (38 gold) the +12 sling "Niclaogg" {heavy, rPois rN+} (1483 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +4 quarterstaff of draining (589 gold) the +4 dire flail of Overwhelming Force {spect, rF+ rC+ rN+} (1096 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 orcbow (76 gold) a +0 flail (66 gold) a +0 long sword (66 gold) a +0 quarterstaff (95 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 13, D:2) a +0 leather armour (0, 17, D:2) a quokka corpse (skeletalised by now) (13, 23, D:2) a +0 pair of gloves (14, -9, D:2) a bat skeleton (21, 31, D:2) a staff of earth (31, -8, D:2) a hobgoblin skeleton (33, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 36, D:2) a ball python corpse (skeletalised by now) (46, -19, D:2) a rat skeleton (49, 38, D:2) an adder corpse (skeletalised by now) (50, 13, D:2) a +1 pair of gloves (58, -18, D:2) a +0 hand axe Level 3 of the Dungeon (3, 26, D:3) a ball python skeleton (10, 40, D:3) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (13, 24, D:3) a ball python corpse (skeletalised by now) (13, 26, D:3) a quokka corpse (skeletalised by now) (18, 47, D:3) a ball python corpse (skeletalised by now) (21, 20, D:3) a +0 spear (21, 35, D:3) a +0 plate armour (24, 37, D:3) a frilled lizard skeleton (24, 42, D:3) a +0 morningstar (27, 35, D:3) a +0 dagger (36, 15, D:3) a frilled lizard skeleton (36, 16, D:3) a +0 club (42, 35, D:3) a +0 dagger (42, 47, D:3) a +0 chain mail (43, 3, D:3) a +0 spear (44, 51, D:3) a bat corpse (skeletalised by now) (49, 33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a parchment of Poisonous Vapours (1, 3, D:4) a parchment of Confusing Touch (2, 4, D:4) a scroll of identify (3, -5, D:4) a +0 club (5, 13, D:4) a +0 whip (6, 5, D:4) an adder corpse (8, 0, D:4) a +0 scale mail (15, -5, D:4) a +0 sling (18, -7, D:4) a +0 leather armour (23, 23, D:4) a +0 dagger a goblin corpse (42, -4, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour an orc corpse (0, 1, D:5) a +0 flail a +0 scale mail an orc corpse (0, 2, D:5) a +0 club a +0 ring mail (1, 2, D:5) a +0 club an orc corpse (9, -14, D:5) the +3 orcbow "Pyl Daar" {speed, rC+++ Str-2 SInv Stlth-} rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further.