marceloraposo137 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 7, D) a +0 buckler a +0 scale mail a +3 tower shield (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (10, 2, D) the +10 dark maul {heavy} a +0 war axe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 1, D) a +2 shortbow of electrocution (unseen) (49, 12, D) a +0 long sword (49, 24, D) a +3 hand cannon of freezing (49, 36, D) a +0 dagger (49, 37, D) a +0 scale mail of fire resistance (unseen) (49, 39, D) 2 javelins (49, 40, D) a +0 longbow a +0 leather armour (50, 1, D) a staff of fire (unseen) (50, 13, D) a +6 heavy mace (unseen) (50, 25, D) a +3 dire flail of venom (50, 41, D) a +0 short sword a +0 leather armour a +0 glaive a +0 leather armour an orc corpse (skeletalised by now) (50, 42, D) a +0 battleaxe of distortion (still there?) the staff of Dust {Conj Air} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. a +0 leather armour (still there?) (51, 1, D) a +1 spear of freezing (unseen) (51, 12, D) a scarf of shadows (51, 13, D) a +1 mace of draining (unseen) (51, 17, D) a +1 scimitar of freezing a shapeshifter corpse (51, 18, D) a +0 longbow a +0 leather armour (51, 19, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (51, 24, D) the +6 rapier of Superiority {freeze, Str-2 Int+4 SInv} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (51, 39, D) an amulet of regeneration a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence (51, 41, D) a +2 short sword of venom a wand of acid (3) a +0 short sword (51, 44, D) a +3 mace of holy wrath (unseen) (52, 1, D) a +5 spear of freezing (unseen) (52, 13, D) a +0 cloak of poison resistance the amulet of Puna {RegenMP+ Int+8} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+8: It affects your intelligence (+8). RegenMP+: It increases your rate of magic regeneration. an amulet of faith an amulet of the acrobat (52, 17, D) a +0 short sword a +0 buckler a +0 short sword the +3 plate armour of Caonikag {Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +0 short sword an elf corpse (52, 18, D) 3 darts of dispersal (52, 24, D) a staff of conjuration (52, 37, D) a dragon-blood talisman (52, 40, D) a +0 long sword a +0 longbow an elf corpse (skeletalised by now) (52, 43, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (53, 1, D) a book of the Earth (53, 17, D) a +0 longbow a +0 leather armour (53, 18, D) a +3 rapier a +0 leather armour (53, 19, D) a +6 short sword of venom (unseen) (53, 24, D) a +2 buckler of resistance (53, 37, D) the +5 trident of the Skies Above {freeze, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (54, 1, D) a ring of wizardry (54, 13, D) a +0 heavy quarterstaff (54, 24, D) a staff of earth (54, 25, D) a staff of fire (54, 36, D) a blade talisman (55, 1, D) a +2 buckler of protection (unseen) (55, 12, D) a +0 war axe of flaming (unseen) (55, 13, D) a +1 plate armour of poison resistance (unseen) (55, 24, D) the +2 scale mail of Weightlessness {Str+3} Str+3: It affects your strength (+3). (59, 36, D) a +2 dagger of draining (unseen) (59, 37, D) a +0 demon whip of pain (61, 8, D) the ring of Ympirph {Ice rCorr MP-9 Str+3} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (61, 10, D) a rime drake corpse (skeletalised by now) (61, 11, D) a rime drake corpse (skeletalised by now) (61, 16, D) a staff of air (unseen) (61, 26, D) a +2 whip of venom (unseen) (61, 36, D) the +9 short sword "Ecwaenod" {heavy, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (61, 37, D) a +2 great sword of holy wrath (62, 17, D) a +1 spear of pain (62, 21, D) a shapeshifter corpse (skeletalised by now) (62, 37, D) a +4 heavy orcbow (63, 0, D) a staff of fire (63, 10, D) a rime drake corpse (skeletalised by now) (63, 21, D) an ugly thing corpse (skeletalised by now) (63, 22, D) 2 boomerangs (63, 27, D) a staff of cold (unseen) (63, 36, D) a +0 orcbow of freezing (64, 16, D) a staff of fire (64, 17, D) a +1 ring mail of poison resistance (unseen) (64, 21, D) an ugly thing corpse (skeletalised by now) (64, 27, D) a staff of alchemy (unseen) (64, 31, D) a +0 great sword a +0 robe (64, 44, D) 2 javelins (68, 3, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (69, 0, D) a +2 heavy scimitar (unseen) (69, 3, D) an adder corpse (skeletalised by now) (69, 36, D) a staff of air (70, 8, D) a +3 scale mail of willpower (70, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 36, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (70, 41, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (70, 42, D) a +0 giant spiked club a +0 giant club (71, 8, D) a staff of alchemy (71, 11, D) a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 16, D) a +3 plate armour of cold resistance (71, 20, D) a +0 spear a +0 buckler (71, 41, D) a +0 giant spiked club a +0 giant club 5 large rocks a +0 giant club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (71, 42, D) 2 atropa-tipped darts (72, 9, D) a staff of fire (72, 11, D) a +0 club (72, 16, D) a wand of charming (3) (72, 21, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (72, 26, D) a staff of air (72, 32, D) a curare-tipped dart (72, 36, D) the +11 glaive "Fazyex" {drain, rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (72, 37, D) a +3 rapier of electrocution (72, 41, D) a +0 giant club 9 large rocks a cyclops corpse (skeletalised by now) (73, 16, D) a +4 hand axe of freezing (73, 21, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 22, D) a +0 short sword a +0 robe (73, 26, D) a +4 ring mail of poison resistance (73, 27, D) the +6 spear of Lomozime {pain, rF+ rC+ Str-5 Int+10} Str-5: It affects your strength (-5). Int+10: It affects your intelligence (+10). rF+: It protects you from fire. rC+: It protects you from cold. (73, 37, D) a +2 flail of holy wrath (75, 1, D) the +9 crystal plate armour "Plog" {+Blink Int+6} Int+6: It affects your intelligence (+6). +Blink: It lets you blink.