Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 6154159852976291414

3 markar the Magician (level 1, -1/15 HPs)
             Began as a Djinni Hedge Wizard on Mar 13, 2025.
             Slain by a goblin
             ... wielding a +0 club
              (3 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:20 (45 turns).

markar the Magician (Djinni Hedge Wizard)             Turns: 45, Time: 00:00:22

Health: -1/15      AC:  2    Str:  9    XL:     1   Next: 55%
Gold:   0          EV: 11    Int: 15    God:    
                   SH:  0    Dex: 12

rFire   + + .        a - +0 dagger
rCold   x . .        (no shield)
rNeg    . . .        b - +0 robe
rPois   ∞            c - +0 hat
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)

%: infuse magic (-2 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +0 dagger (weapon)
Armour
 b - a +0 robe (worn)
 c - a +0 hat (worn)


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 + Level 3.6 Spellcasting
 + Level 3.6 Conjurations
 + Level 3.6 Hexes
 + Level 3.6 Summonings
 + Level 3.6 Necromancy
 + Level 3.6 Translocations
 + Level 3.6 Fire Magic
 + Level 3.6 Ice Magic
 + Level 3.6 Air Magic
 + Level 3.6 Earth Magic
 + Level 3.6 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           52%        1d5       4%          1
b - Blink                 Tloc           26%        N/A       6%          2
c - Call Imp              Summ           26%        N/A       6%          2
d - Grave Claw            Necr           26%        2d8       6%          2
e - Mephitic Cloud        Conj/Alch/Air  13%        N/A       13%         3

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (moderately wounded, 100% to hit)
The magic dart hits the endoplasm.
The endoplasm is heavily wounded.
The goblin shouts!
The endoplasm hits you.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (heavily wounded, 100% to hit)
The magic dart hits the endoplasm.
The endoplasm is almost dead.
An endoplasm comes into view.
The endoplasm freezes you.
You are frozen. You feel a terrible chill!
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (almost dead, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
* * * LOW HITPOINT WARNING * * *
The goblin attacks as it pursues you! The goblin barely misses you.
The goblin attacks as it pursues you! The goblin hits you but does no damage.
Casting: Magic Dart (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - goblin
Aim: a goblin, wielding a +0 club (100% to hit)
The magic dart hits the goblin.
The goblin is heavily wounded.
* * * LOW HITPOINT WARNING * * *
The goblin hits you with a +0 club.
You die...

###   #)#
 ...  #J#
  #.###.#
  #.....#
  ###.###
    #J#
    #.#
    #g#
    #@######
    #......#
 #########.#
 #.#    ##.#
 #.#  ###.##
##'####..##
+...'..###
#.<.####
+...+


You could see an endoplasm and a goblin.

Vanquished Creatures
  An endoplasm (D:1)
  2 kobolds (D:1)
3 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | markar the Djinni Hedge Wizard began the quest for the Orb.
     0 | D:1      | markar set off with the following spells memorised: Magic
                  | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
    45 | D:1      | Slain by a goblin

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_radiant, layout_loops_ring, chequers_avenue

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    11
 Armour: Robe              ||     3
  Dodge: Dodged            ||     2