Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 886479187525827258 590 marzcomet the Shooter (level 7, -7/85 HPs) Began as a White Draconian Shapeshifter on Aug 10, 2026. Mangled by a water moccasin zombie (10 damage) ... in an ossuary. The game lasted 00:25:03 (3826 turns). marzcomet the Shooter (DrSh) Turns: 3826, Time: 00:25:03 Health: -7/85 AC: 27 Str: 16 XL: 7 Next: 15% Magic: 7/7 EV: 2 Int: 11 God: Gold: 250 SH: 0 Dex: 18 Spells: 6/6 levels left rFire + + . (33%) o - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will +.... i - +6 ring of dexterity Stlth +++ k - ring of Vivvod {rF++ Will+ AC+4} HPRegen 0.34/turn a - melded quill talisman MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (glacial breath), (AC +6), unfitting armour, (cold resistance 1), (cold-blooded), (armoured tail 1) a: no special abilities You were in an ossuary. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 250 gold pieces. Inventory: Hand Weapons d - a +0 sling l - a +1 mace of protection m - a +0 giant spiked club o - a +2 dagger of freezing (weapon) Missiles n - 4 poisoned darts (quivered) Armour c - a +0 robe h - a +0 helmet of ice Magical Staves e - a staff of cold p - a staff of conjuration Jewellery i - a +6 ring of dexterity (worn) j - a ring of magical power k - the ring of Vivvod (worn) {rF++ Will+ AC+4} (You found it on level 3 of the Dungeon) [ring of protection] rF++: It greatly protects you from fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Talismans a - a quill talisman (worn) b - a protean talisman f - a maw talisman g - a quill talisman Wands g - a wand of flame (37) Scrolls i - a scroll of identify w - 2 scrolls of enchant weapon f - 2 scrolls of fear c - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions c - 3 potions of curing d - a potion of attraction {unknown} f - a potion of might {unknown} j - 2 potions of moonshine k - 2 potions of enlightenment {unknown} Baubles a - 3 flux baubles Skills: + Level 3.2 Fighting + Level 0.5 Short Blades + Level 1.2 Maces & Flails + Level 4.1 Ranged Weapons + Level 0.2 Throwing + Level 2.5 Dodging + Level 4.0 Stealth + Level 3.1 Unarmed Combat + Level 3.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 47% 2 Sublimation of Blood Necr 0% N/A 47% 2 Call Canine Familiar Summ 0% N/A 71% 3 Confusing Touch Hex 0% N/A 71% 3 Passage of Golubria Tloc 0% N/A 98% 4 Chain Lightning Conj/Air 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You can breathe waves of cold which freeze foes solid.)) ((Your icy white scales are hard. (AC +6))) You cannot fit into any form of body armour or wear helmets. (You are cold resistant. (rC+)) (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History The water moccasin zombie is no longer moving quickly. The water moccasin zombie bites you but does no damage. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The burial acolyte hits you but does no damage. You hit the adder zombie. You destroy the adder zombie! The water moccasin zombie barely misses you. The burial acolyte hits you but does no damage. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin zombie. The burial acolyte drones a funeral chant. The water moccasin zombie is empowered. x2; The orc zombie is empowered. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie completely misses you. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. The water moccasin zombie is healed. The water moccasin zombie barely misses you. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. The burial acolyte hits you but does no damage. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The orc zombie no longer looks unusually strong. The orc zombie is no longer moving quickly. The water moccasin zombie no longer looks unusually strong. The water moccasin zombie is no longer moving quickly. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you! You die... ###+# #...# #...# #.Z.# #ZpZ# ##♣## #...# #...# #...# #...# #'### #...# #...##### ### #...#...#!!!?# You could see a burial acolyte, 2 water moccasin zombies and an orc zombie. Vanquished Creatures A black bear (D:4) An ogre (D:3) A phantom (D:4) A jelly (D:5) A clockroach (D:5) 2 iguanas A sleepcap (D:4) Ijyb (D:4) A mummy (D:5) Robin (D:4) 4 gnolls (D:3) 4 adders 2 dart slugs A ribbon worm (D:2) An adder zombie (Ossuary) A gnoll zombie (Ossuary) 3 orcs 6 endoplasms 12 hobgoblins 2 jackals (D:2) 3 quokkas (D:1) 10 ball pythons 4 bats 5 frilled lizards 13 goblins 2 jackal zombies (Ossuary) 8 kobolds 6 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marzcomet the Draconian Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 175 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 679 | D:1 | Reached skill level 1 in Ranged Weapons 979 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1233 | D:2 | Reached skill level 1 in Stealth 1551 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1942 | D:3 | Identified the ring of Vivvod {rF++ Will+ AC+4} 2259 | D:3 | Encountered an ogre 2270 | D:3 | Killed an ogre 2271 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/5 2459 | D:4 | Encountered a black bear 2489 | D:4 | Killed a black bear 2490 | D:4 | Reached XP level 6. HP: 18/51 MP: 6/6 2730 | D:4 | Encountered Robin 2732 | D:4 | Encountered Ijyb 2766 | D:4 | Killed Ijyb 2783 | D:4 | Killed Robin 2902 | D:4 | Reached skill level 1 in Maces & Flails 3549 | D:5 | Entered Level 5 of the Dungeon 3608 | D:5 | Your scales start taking on an icy white colour. 3608 | D:5 | Reached XP level 7. HP: 55/57 MP: 7/7 3608 | D:5 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 3723 | D:5 | Found a sand-covered staircase. 3739 | Ossuary | Entered an ossuary 3824 | Ossuary | HP: 3/85 [burial acolyte/a malign offering (12)] 3826 | Ossuary | Mangled by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, nicolae_figureground_pulse D:2: layout_basic, minmay_pentomino_r4 D:3: layout_basic D:4: layout_loops_corners, nicolae_concentric_dashed_squares_wild, nicolae_goblin_pals D:5: layout_basic, gup_ossuary_entry_pyramid Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 1 2 3 4 | 4.1 Stealth | 1 2 3 4 | 4.0 Dodging | 2 | 2.5 Fighting | 3 | 3.2 Maces & Flails | 1 | 1.2 Short Blades | | 0.5 Throwing | | 0.2 Unarmed Combat | | 3.1 Shapeshifting | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | 87 | 62 || 157 Melee: Unarmed | 8 | | || 8 Mace | | 51 | || 51 Tailslap | | 15 | 14 || 29 Dagger | | 36 | 62 || 98 Fire: Sling | 145 | 51 | || 196 Throw: Dart | | 10 | || 10 Ability: Glacial Breath | | | 1 || 1 Drink: Heal wounds | | 1 | 1 || 2 Lignification | | 1 | 1 || 2 Berserk rage | | 1 | || 1 Curing | | | 1 || 1 Read: Identify | 4 | 2 | || 6 Stab: Sleeping | | 7 | 2 || 9 Armour: None | 67 | 108 | 73 || 248 Dodge: Dodged | 63 | 78 | 27 || 168 Form: Default | 1 | | || 1 Quill | 1 | | || 1