Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 14045330813432436674 10 mate the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Oct 5, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (218 turns). mate the Grave Robber (Mummy Necromancer) Turns: 218, Time: 00:01:58 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 4/6 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of cancellation {unknown} Skills: + Level 1.6 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History a hobgoblin corpse; a rat corpse You closely miss the goblin. The goblin hits you with a +0 club. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 67%) You feel a surge of power! The goblin struggles to resist. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You closely miss the goblin. The goblin barely misses you. The endoplasm closely misses you. You hit the goblin but do no damage. The goblin closely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you but does no damage. The endoplasm closely misses you. You closely miss the goblin. The goblin closely misses you. The endoplasm misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. The goblin barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 67%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You resist. You die... #.## .# ... ..# #.# ...# ########.##...## ..............>. ####.†....... #...g*....... #.##J###...## #.##@# ..# #############....# .# #..........##..### # #.#######.#.#..# #.### ##.###...# ....# #.## ##..# ....###..# #.#.# ........#.#.##.# ....######.# #.# You could see an endoplasm (weak, ally target, soul-splintered), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mate the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 178 | D:1 | Reached XP level 2. HP: 16/19 MP: 6/6 218 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.6 Stealth | | 1.5 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 50 Cast: Soul Splinter || 7 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 43