mate Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 8, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a +0 dagger (2, -2, D:1) a +0 mace a goblin skeleton (2, 13, D:1) a staff of fire (5, -2, D:1) a +0 dagger (6, -8, D:1) a +0 dagger (9, 26, D:1) a +0 leather armour (10, 10, D:1) a +0 dagger (16, 22, D:1) a hobgoblin corpse (skeletalised by now) (25, 6, D:1) a ball python skeleton (26, 12, D:1) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, -25, D:1) a quokka corpse (skeletalised by now) (30, -14, D:1) 7 stones (31, -17, D:1) a jackal corpse (skeletalised by now) (33, -17, D:1) a jackal corpse (skeletalised by now) (37, 6, D:1) an inkwell talisman (38, 6, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (0, 5, D:2) a +0 war axe (1, 11, D:2) a frilled lizard corpse (5, -3, D:2) 6 stones (8, -3, D:2) a potion of ambrosia (8, -1, D:2) a +0 whip (8, 0, D:2) a +0 flail