Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1089379305320607928 233 mattygoodtime the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Oct 25, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:06:47 (2442 turns). mattygoodtime the Conjurer (Draconian Conjurer) Turns: 2442, Time: 00:06:48 Health: 0/38 AC: 8 Str: 9 XL: 5 Next: 74% Magic: 6/8 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) a - +2 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1, low MP 1, persistent drain, spatial entanglement a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +2 pair of boots (worn) Wands p - a wand of polymorph (9) Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - 2 potions of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 22% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Frozen Ramparts Ice 6% 1d1 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your magical capacity is low. (-10% MP) Your health recovers twice as slowly from being drained. When you translocate, a monster is sometimes pulled along with you. Message History The bat barely misses you. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The bat barely misses you. The rat closely misses you. The bat hits you but does no damage. The endoplasm hits you but does no damage. The goblin barely misses you. You miss the adder. The adder bites you but does no damage. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The goblin hits you but does no damage. You miss the adder. Your tail-slap misses the adder. You feel sick. The bat barely misses you. The bat closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The rat bites you but does no damage. The adder bites you but does no damage. The goblin hits you but does no damage. You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The bat closely misses you. The adder misses you. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The bat hits you but does no damage. The adder closely misses you. The endoplasm misses you. The rat bites you but does no damage. You hit the adder. The adder is moderately wounded. You die... #........# #........# ####### ##........# #:..... .......<..###..... ##...............S #............## ..............# .....####...gS# ..... #...J@# #### #...rb# #.....# #....)# #...... #....... #####.... #.... #.... You could see an adder, an endoplasm, a goblin, a bat and a rat. Vanquished Creatures Sigmund (D:2) Robin (D:2) 3 adders 2 ribbon worms 5 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 14 goblins 7 kobolds 2 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mattygoodtime the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 111 | D:1 | Found Inuerhus's Antique Weapon Boutique. 283 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 580 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:1 | Found a faded altar of an unknown god. 1161 | D:1 | HP: 1/20 [ribbon worm (7)] 1441 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/7 1446 | D:2 | Identified the +0 robe of a treasure trove {rN+} 1706 | D:2 | Encountered Robin 1787 | D:2 | Killed Robin 1788 | D:2 | Reached skill level 5 in Conjurations 1788 | D:2 | Reached XP level 4. HP: 27/33 MP: 2/8 2087 | D:2 | Encountered Sigmund 2378 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2378 | D:2 | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 2378 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2400 | D:2 | Killed Sigmund 2401 | D:2 | Reached skill level 6 in Conjurations 2401 | D:2 | Reached XP level 5. HP: 4/38 MP: 1/8 2442 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_flopsided D:2: minmay_kobold_bridge, layout_rooms, chequers_serial_rivers_large_a, kennysheep_generic_room_16, uniq_sigmund, uniq_robin D:3: layout_basic, kennysheep_cluttered_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Conjurations | 5 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 90 | 30 || 120 Melee: Dagger | 86 | 30 || 116 Unarmed | 4 | || 4 Tailslap | 15 | 4 || 19 Cast: Magic Dart | 64 | 15 || 79 Searing Ray | 15 | || 15 Drink: Mutation | | 1 || 1 Read: Identify | | 1 || 1 Amnesia | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: None | 68 | 48 || 116 Dodge: Dodged | 54 | 40 || 94