maya123 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -8, D:1) a +0 spear (3, -8, D:1) a +0 dagger (6, -14, D:1) a +0 whip (13, -24, D:1) a quokka corpse (skeletalised by now) (18, 9, D:1) a book of the Tundra (19, -27, D:1) a bat corpse (skeletalised by now) (19, 7, D:1) a +0 animal skin (29, -39, D:1) a +0 club 5 stones a kobold skeleton (29, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -20, D:1) a book of Weapons (35, -26, D:1) a book of Storms (40, -16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Niephud's Armour Emporium a +0 ring mail (52 gold) a +1 scale mail of cold resistance (208 gold) a +1 ring mail of willpower (208 gold) a +0 plate armour (234 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) [Shop] Jeal Laabb's Weapon Boutique 6 stones (7 gold) a +3 longbow of freezing (441 gold) a +0 sling (18 gold) 5 poisoned darts (36 gold) a +0 rapier (66 gold) a +1 broad axe of flaming (278 gold) 2 atropa-tipped darts (21 gold) the +1 arbalest "Ogreslayer" {penet, rC+ Dex+3} (528 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +0 longbow (132 gold) a +0 sling (18 gold) [Shop] Muocoeme's Jewellery Boutique an amulet of magic regeneration (unknown) (330 gold) a ring of fire (unknown) (275 gold) a ring of resist corrosion (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) a +4 ring of protection (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) the ring "Fueptiot" {*Corrode rPois MP+9 Int+4 Dex+3} (443 gold) [ring of magical power] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). [Shop] Meseczodd's Jewellery Boutique a ring of flight (unknown) (245 gold) an amulet of guardian spirit (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of poison resistance (unknown) (280 gold) a +5 ring of evasion (unknown) (504 gold) an inkwell talisman (280 gold) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} (754 gold) [ring of flight] Fly: It grants you flight. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the wellspring talisman "Kefoc" {rF+ Will+} (1330 gold) [wellspring talisman] rF+: It protects you from fire. Will+: It increases your willpower. a +6 ring of intelligence (unknown) (504 gold) [Shop] Athawn's Weapon Shoppe a +0 mace (39 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) 9 stones (11 gold) 5 stones (6 gold) a +2 dagger of protection (187 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 vampiric dagger (104 gold) a +2 short sword of venom (202 gold) the +0 long sword of Blood {flame, ^Contam rPois Str+6} (318 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). (0, 0, D:2) a +0 whip (5, 22, D:2) a +0 sling (7, 27, D:2) a ring of wizardry (9, 7, D:2) a +0 leather armour (10, 20, D:2) a book of Debilitation (16, 10, D:2) the +2 cloak of Infinity {rElec rN+++ Str-5 Slay-2} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (18, 26, D:2) a +0 dagger (21, 15, D:2) a +2 helmet (27, 25, D:2) a +0 club (38, 9, D:2) a +0 short sword 2 stones a kobold skeleton (39, 24, D:2) a rat skeleton (40, 8, D:2) a bat skeleton (43, -3, D:2) a +0 club a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces (4, 0, D:3) a +0 dagger a +0 robe (6, 2, D:3) a rat corpse (11, -2, D:3) a +0 scale mail