meebob Level 1 of the Dungeon (7, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 22, D:1) a +1 dagger of venom a frilled lizard corpse (skeletalised by now) (15, 33, D:1) a rat corpse (skeletalised by now) (19, 0, D:1) a +0 club a +0 scale mail a goblin skeleton (19, 1, D:1) a rat skeleton (20, 0, D:1) a +0 club a goblin skeleton (21, 5, D:1) a +0 club (23, 29, D:1) a +0 spear (28, 6, D:1) a quill talisman (31, -7, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (35, -6, D:1) a quokka corpse (skeletalised by now) (37, -6, D:1) a bat corpse (skeletalised by now) (40, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 6, D:1) a ball python corpse (skeletalised by now) (44, 25, D:1) a hobgoblin corpse (skeletalised by now) (46, -3, D:1) a jackal corpse (skeletalised by now) (47, 11, D:1) a +0 dagger (53, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (61, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -21, D:2) 2 stones a +0 short sword (8, -15, D:2) an adder skeleton (11, -26, D:2) a +0 club (27, -19, D:2) a +0 robe (28, -8, D:2) a +0 dagger (29, 4, D:2) a +0 short sword (32, -19, D:2) a +0 short sword a kobold skeleton (43, 1, D:2) a +0 dagger (44, 7, D:2) a +0 club (46, -13, D:2) a hobgoblin corpse (skeletalised by now) (47, 20, D:2) a +0 war axe (48, 16, D:2) an adder skeleton (52, -2, D:2) a +0 short sword (56, -19, D:2) the +0 leather armour of Poucuc {rPois Will++ Str-4} rPois: It protects you from poison. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (58, -24, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Oqasheiga's Antique Armour Shop a +0 robe (21 gold) a +0 leather armour (48 gold) an orb of mayhem (216 gold) a +0 helmet (108 gold) a +0 cloak (108 gold) a +0 ring mail (96 gold) the +4 ring mail of the Armoured One {Harm Dex+3} (895 gold) Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (21 gold) a +0 leather armour (48 gold) (0, 0, D:3) a +0 robe a +0 dagger a +0 short sword a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton an orc skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (0, 1, D:3) a +0 dagger a goblin skeleton (0, 2, D:3) a +0 falchion a +0 club a +0 helmet a +0 animal skin a +0 falchion of draining an orc skeleton a goblin skeleton (0, 3, D:3) a +0 short sword a +0 morningstar a hobgoblin skeleton a jackal skeleton (0, 5, D:3) a +0 hand axe (2, 3, D:3) a +0 dagger a +0 club a goblin skeleton an orc skeleton (2, 4, D:3) a +0 hand axe an orc skeleton (4, -8, D:3) a +0 spear (8, 31, D:3) a +0 hand axe (19, -11, D:3) a +0 dagger (19, -8, D:3) a +0 chain mail (20, 30, D:3) a hobgoblin skeleton (24, -11, D:3) a bat corpse (skeletalised by now) (41, -12, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (7, -3, D:4) an orb of attunement