meebob Level 1 of the Dungeon [Shop] Conezam's Weapon Shoppe a +0 war axe (38 gold) a +0 dagger (22 gold) a +0 club (5 gold) 2 darts of disjunction (19 gold) 4 atropa-tipped darts (39 gold) the +6 whip of True Grit {flame, rPois Int+3 Dex-2} (525 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +5 long sword "Oryceasum" {drain, SInv} (467 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (16 gold) [Shop] Aklid's Weapon Emporium a +0 club (5 gold) a +0 dagger (22 gold) 4 large rocks (66 gold) a +0 short sword (33 gold) a +0 short sword (33 gold) a +1 dagger of venom (103 gold) [Shop] Zucoxuol's Weapon Shop 3 atropa-tipped darts (37 gold) a +0 short sword (42 gold) the +8 mace of Yesterday {drain, rElec rPois rN++ Dex-4} (919 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 dagger (28 gold) a +0 club (7 gold) a +0 scimitar of protection (128 gold) a +0 whip (35 gold) 5 poisoned darts (42 gold) a +0 club (7 gold) (0, 8, D:1) a +0 sling (3, -12, D:1) a +0 short sword (4, 5, D:1) a bat corpse (4, 9, D:1) a +0 club a goblin corpse (6, 1, D:1) a hobgoblin corpse (11, -18, D:1) a frilled lizard skeleton (15, 6, D:1) a spore talisman a +0 robe (23, -20, D:1) a rat corpse (skeletalised by now) (24, -27, D:1) a quokka corpse (26, -19, D:1) a hobgoblin corpse (skeletalised by now) (28, -9, D:1) a +0 club (30, 6, D:1) a +0 mace