Dungeon Crawl Stone Soup version 0.35-a0-156-gf5795fbf5a (webtiles) character file. Game seed: 6875421880395574805 6 meebob the Conjurer (level 1, 15/16 HPs) Began as a Coglin Reaver on Mar 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (91 turns). meebob the Conjurer (Coglin Reaver) Turns: 91, Time: 00:00:32 Health: 15/16 AC: 3 Str: 12 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 short sword {Kaya} rCold . . . (100%) c - +0 dagger {Kulveer} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) {Kaya} c - a +0 dagger (offhand) {Kulveer} Armour b - a +0 leather armour (worn) Skills: + Level 2.0 Fighting + Level 2.9 Short Blades + Level 1.7 Dodging + Level 1.7 Spellcasting + Level 2.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 30% 2 Hailstorm Conj/Ice 4% 3d5 52% 3 Rending Blade Conj/Frge 4% 2d6 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal with your +0 short sword. The jackal is almost dead. You hit the jackal with your +0 dagger. You kill the jackal! No target in view! Things that are here: a jackal corpse; a jackal corpse HP restored. You encounter a bat. A bat is nearby! A bat is nearby! The bat barely misses you. You hit the bat with your +0 dagger. The bat is moderately wounded. You barely miss the bat with your +0 short sword. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat with your +0 short sword. The bat is moderately wounded. You hit the bat but do no damage. The bat hits you. The bat closely misses you. You barely miss the bat with your +0 dagger. The bat is moderately wounded. You hit the bat with your +0 short sword. You kill the bat! No target in view! No target in view! Saving game... please wait. Welcome back, meebob the Coglin Reaver. Press ? for a list of commands and other information. Enter note: Unknown command. No monsters, items or features are visible. Clearing monster memory. Unknown command. Enter note: Unknown command. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #### ... ..# ... #.# #.##.### #......# #......####### #...@........###### #.................# #.......####.####.# #.#####.# ##.## #.# #. ..# #...###.# . ...# #.#.....# # ###)# #...###.# ###.# ##### #.# #...# #.# There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meebob the Coglin Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 19 Melee: Short sword || 19 Dagger || 18 Armour: Leather armour || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 61 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 61 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+