megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -23, D:1) a +0 dagger 3 stones (2, -24, D:1) a +0 club (5, 0, D:1) a book of Dreams (6, -36, D:1) a bat corpse (skeletalised by now) (10, -25, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -23, D:1) a jackal corpse (skeletalised by now) (11, -25, D:1) 7 stones (13, -34, D:1) a +0 leather armour (21, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 11, D:1) a bat corpse (skeletalised by now) (26, 16, D:1) a +0 dagger (26, 19, D:1) an amulet of magic regeneration (36, 13, D:1) a +0 dagger (42, -1, D:1) a Young Poisoner's Handbook (44, -24, D:1) a ball python corpse (skeletalised by now) (47, -6, D:1) 5 stones (47, -2, D:1) a rat skeleton (51, -1, D:1) a +0 sling (52, -15, D:1) a +0 robe (54, -24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 8, D:1) a bat corpse (skeletalised by now) (60, -20, D:1) 5 stones (60, 7, D:1) a +0 sling Level 2 of the Dungeon [Shop] Weefual's Jewellery Emporium a ring of poison resistance (280 gold) a storm talisman (1120 gold) a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) the ring of Boiph {Fly Dex+4} (460 gold) [ring of flight] Dex+4: It affects your dexterity (+4). Fly: It grants you flight. a ring of ice (350 gold) a beast talisman (280 gold) a ring of flight (245 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 38, D:2) a +0 leather armour (4, -1, D:2) a +0 short sword 3 stones (4, 0, D:2) a rat corpse (skeletalised by now) (6, 6, D:2) 5 stones (7, 9, D:2) a +0 ring mail (14, 28, D:2) a ball python corpse (skeletalised by now) (23, 28, D:2) 7 stones (27, 15, D:2) a ball python skeleton (28, 15, D:2) a +0 club a goblin skeleton (36, 11, D:2) 6 stones (42, 6, D:2) a ball python corpse (skeletalised by now) (43, 26, D:2) a hobgoblin corpse (skeletalised by now) (43, 27, D:2) a +0 robe (46, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 18, D:3) 7 stones (9, 5, D:3) a +0 mace 5 stones (15, 29, D:3) 3 stones (18, 23, D:3) a ball python skeleton (18, 24, D:3) a rat skeleton (21, 32, D:3) a ball python corpse (skeletalised by now) (27, 32, D:3) a +0 hand axe an orc corpse (skeletalised by now) (28, 31, D:3) a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (29, -5, D:3) a +0 short sword (29, 5, D:3) a +0 club a +0 sling (30, 31, D:3) a +0 club an orc corpse (skeletalised by now) (30, 32, D:3) a +0 trident an orc corpse (skeletalised by now) (31, -2, D:3) 6 stones (31, 5, D:3) a +0 club a goblin skeleton (32, 6, D:3) a +0 animal skin a +0 mace (33, -6, D:3) a bat skeleton (33, 4, D:3) a +0 dagger a +0 sling (33, 5, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (33, 6, D:3) a +0 dagger a goblin skeleton (34, 17, D:3) a +0 sling (35, 4, D:3) a hobgoblin skeleton (35, 5, D:3) a +0 club (43, 9, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 stones (1, 0, D:4) a hobgoblin corpse (skeletalised by now) (5, 4, D:4) a +0 leather armour (6, -5, D:4) 7 stones (13, -30, D:4) a quokka skeleton (14, -29, D:4) a +0 mace an orc skeleton (15, -30, D:4) a +0 dagger a +0 robe an orc skeleton (15, -29, D:4) a +0 dagger a +0 robe (15, -28, D:4) a +0 animal skin a +0 club (22, -45, D:4) a +0 club a kobold corpse (skeletalised by now) (41, -33, D:4) a +0 ring mail (55, -8, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 6, D:5) an adder corpse (skeletalised by now) (1, 13, D:5) a scroll of identify (6, -8, D:5) a potion of attraction (7, -7, D:5) a hound corpse (7, -3, D:5) an adder corpse (13, 2, D:5) a +0 dagger (21, -8, D:5) 14 gold pieces (22, -5, D:5) a scarf of resistance (unseen) (26, 0, D:5) a scroll of vulnerability (27, -5, D:5) 2 scrolls of identify