megalojawn Level 1 of the Dungeon (0, 0, D:1) an amulet of magic regeneration (0, 2, D:1) 4 stones (1, 2, D:1) a +0 dagger 3 stones (2, -3, D:1) a book of Debilitation (2, 0, D:1) a bat corpse (skeletalised by now) (2, 1, D:1) a quokka corpse (skeletalised by now) (6, -7, D:1) a +0 leather armour (11, 31, D:1) a bat corpse (skeletalised by now) (16, -7, D:1) a +0 club (20, -12, D:1) a rat skeleton (20, 19, D:1) a jackal corpse (skeletalised by now) (21, -13, D:1) a +0 short sword a kobold skeleton (21, 20, D:1) a jackal corpse (skeletalised by now) (21, 21, D:1) a jackal corpse (skeletalised by now) (26, -14, D:1) a bat skeleton (28, -12, D:1) a bat skeleton (38, -13, D:1) a rat skeleton (38, -4, D:1) 2 stones (40, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, 15, D:1) a +1 short sword of venom (51, -7, D:1) 4 stones (59, 16, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (6, 4, D:2) a +0 halberd (12, -11, D:2) a +0 sling