megalojawn Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (1, -7, D:1) a bat corpse (skeletalised by now) (2, -2, D:1) a +0 whip (4, 11, D:1) a +0 dagger 5 stones (7, 15, D:1) a +0 dagger (8, -27, D:1) Maxwell's Memoranda (8, 10, D:1) a rat corpse (skeletalised by now) (9, 2, D:1) a ball python corpse (skeletalised by now) (9, 5, D:1) 4 stones (11, 15, D:1) a frilled lizard skeleton (20, 7, D:1) a quokka skeleton (26, -19, D:1) 6 stones (27, -5, D:1) a +0 dagger a stone (31, 11, D:1) a rat skeleton a rat skeleton (32, -18, D:1) a +0 dagger a kobold skeleton (34, -20, D:1) a quokka skeleton (34, -19, D:1) a +0 club (38, -25, D:1) a +0 dagger (43, -15, D:1) a +0 dagger 3 stones (58, 1, D:1) a bat corpse (skeletalised by now) (61, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 21, D:2) a +0 long sword (7, -2, D:2) a ball python corpse (skeletalised by now) (8, 0, D:2) a bat corpse (skeletalised by now) (17, 27, D:2) an adder corpse (skeletalised by now) (22, 1, D:2) a ball python corpse (skeletalised by now) (22, 29, D:2) 7 stones (25, 23, D:2) a +0 leather armour (26, 4, D:2) a +0 chain mail (26, 30, D:2) a ball python skeleton (27, 30, D:2) a book of Burglary (41, 10, D:2) a +0 dagger of speed a +0 club a goblin skeleton (41, 11, D:2) a +0 club (41, 14, D:2) a bat skeleton (41, 16, D:2) a +0 dagger a goblin skeleton (42, 10, D:2) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (42, 12, D:2) a +0 dagger (42, 13, D:2) a +0 whip (43, 10, D:2) a +0 dagger of flaming a hobgoblin corpse (skeletalised by now) (43, 11, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, 12, D:2) a +0 trident a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (45, 9, D:2) a +0 leather armour (46, 0, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -2, D:3) a +0 club a goblin skeleton (1, 0, D:3) a ball python skeleton (2, -9, D:3) the Secrets of the Serac and Flames Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Ice Beast Ice/Summoning 3 c - Flame Wave Conjuration/Fire 4 d - Ignite Poison Fire/Alchemy 4 Trog disapproves of the use of such an item. a bat skeleton (9, -1, D:3) a +0 robe (10, -8, D:3) a quokka skeleton (10, -7, D:3) an adder skeleton (14, -26, D:3) an adder skeleton (17, -25, D:3) a +0 sling (27, -3, D:3) a rat skeleton (39, -31, D:3) a bat corpse (skeletalised by now) (43, -15, D:3) a +0 leather armour a +0 trident (44, -22, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (5, 10, D:4) 9 gold pieces (11, 42, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (12, -11, D:4) 5 stones (17, 5, D:4) 6 stones (20, 44, D:4) 3 scrolls of immolation (28, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) an ossuary (0, 0, Ossuary) a potion of ambrosia (0, 1, Ossuary) a potion of brilliance (0, 2, Ossuary) a scroll of teleportation (1, 0, Ossuary) a scroll of revelation (1, 1, Ossuary) 5 stones (1, 2, Ossuary) a scroll of teleportation (2, 0, Ossuary) 2 potions of curing (2, 1, Ossuary) 7 stones (2, 2, Ossuary) a scroll of identify (3, 0, Ossuary) 2 potions of haste (3, 1, Ossuary) a scroll of identify (3, 2, Ossuary) 2 potions of curing