Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 6926899859380212934 117 megalojawn the Chopper (level 4, -1/34 HPs) Began as a Demonspawn Gladiator on Feb 1, 2025. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (2082 turns). megalojawn the Chopper (Demonspawn Gladiator) Turns: 2082, Time: 00:02:36 Health: -1/34 AC: 4 Str: 17 XL: 4 Next: 71% Magic: 4/4 EV: 11 Int: 8 God: Gold: 70 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) g - the +1 quarterstaff "Guinymee" {freeze, +Blink rElec rF-} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Missiles d - 3 throwing nets (quivered) e - a javelin q - 3 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 scale mail Scrolls f - a scroll of fear {unknown} i - a scroll of torment {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} o - a scroll of immolation {unknown} p - a scroll of amnesia {unknown} Potions h - a potion of curing k - a potion of invisibility n - 3 potions of lignification {unknown} Skills: + Level 2.8 Fighting * Level 3.7 Axes + Level 2.5 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 85% 3 Summon Ice Beast Ice/Summ 0% N/A 85% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. Something hits you. The web tears apart. The ribbon worm barely misses you. Something hits you. You slash the ribbon worm! The ribbon worm is moderately wounded. Your iron imp hits the ribbon worm. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. Something hits you. Your iron imp hits the ribbon worm but does no damage. The ribbon worm bites you but does no damage. You slash the ribbon worm! The ribbon worm is almost dead. Something hits you. * * * LOW HITPOINT WARNING * * * Your iron imp hits the ribbon worm. The ribbon worm dies! Something hits you but does no damage. Things that are here: a ribbon worm corpse; a hobgoblin corpse You barely miss something. Something hits you but does no damage. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You barely miss something. You hear some strange, mumbled words. You are confused. Your white imp misses something. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Your white imp closely misses something. Your demonic guardian avoids your attack. You bump into the translucent rock wall. Your white imp hits something. Your white imp freezes something. Something hits you. You die... ....##..###...####.###### ..#####.##.....###.# #.#.....# #........# #.#.##### ##.####### ..#.# #.#### #.#.....# #....## ..#####.# ##.....# ### ##..#5#5# # # #.......{@# # .## ##....#.#..# #...####..........# .......+.........+.. ....####....<....###. ##..# ##...?...#. . ....# ##......#.# ##..# ##...#. . ..# You could see a friendly iron imp (summoned) and a friendly white imp (summoned). Vanquished Creatures A hound (D:3) An adder (D:2) 3 gnolls 3 bats 2 endoplasms A giant cockroach (D:2) 5 goblins 4 hobgoblins 3 quokkas 10 ball pythons 2 frilled lizards 3 kobolds 5 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) 2 ribbon worms 2 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megalojawn the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 321 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 790 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/3 1443 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1994 | D:3 | Identified the +1 quarterstaff "Guinymee" {freeze, +Blink | rElec rF-} 2061 | D:3 | Noticed Sigmund 2081 | D:3 | HP: 1/34 [something (6)] 2082 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_misc_feat_enclosed D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b D:3: layout_loops_corners, mainiacjoe_overflow_six_doors_small, slow_altar_2, mainiacjoe_overflow_brackets, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_a, co_window_broadway_b, co_window_of_opportunity_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.7 Throwing | 2 | 2.5 Dodging | 3 | 3.2 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 80 | 42 || 122 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Leather armour | 71 | 41 || 112 Dodge: Dodged | 56 | 25 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2146 | 2008 | 138 | 373 | 1220 | 3 | 715.3 | Dungeon | 2146 | 2008 | 138 | 373 | 1220 | 3 | 715.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1081 daAuts D:2: 862 daAuts D:3: 202 daAuts