megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 6, D:1) a +1 rapier of venom (4, -2, D:1) a rat corpse (skeletalised by now) (5, -2, D:1) a frilled lizard corpse (skeletalised by now) (6, -5, D:1) 7 stones (6, 13, D:1) a +0 leather armour (11, -15, D:1) a rat corpse (skeletalised by now) (11, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, 5, D:1) a frilled lizard corpse (skeletalised by now) (22, 23, D:1) a +0 short sword (24, -10, D:1) a jackal skeleton (25, -11, D:1) a jackal skeleton (28, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 17, D:1) a bat corpse (skeletalised by now) (43, 21, D:1) a +0 club (44, -10, D:1) a frilled lizard skeleton (52, 6, D:1) a +0 club (53, -1, D:1) a ball python corpse (skeletalised by now) (55, 14, D:1) 6 stones Level 2 of the Dungeon (2, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -14, D:2) a frilled lizard corpse (skeletalised by now) (5, -13, D:2) a +0 short sword a stone (6, -11, D:2) a +0 hand axe (12, -12, D:2) a frilled lizard corpse (skeletalised by now) (13, -12, D:2) a +0 pair of boots (14, -9, D:2) a +0 great sword (23, -26, D:2) a +0 dagger (26, -37, D:2) a +0 animal skin a +0 mace the human corpse of Terence (skeletalised by now) (32, -13, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (33, -11, D:2) a ball python skeleton (34, 11, D:2) 12 gold pieces (35, 10, D:2) 3 gold pieces (35, 11, D:2) 17 gold pieces (35, 12, D:2) 17 gold pieces (36, 10, D:2) 4 gold pieces (36, 11, D:2) 8 gold pieces (36, 12, D:2) 14 gold pieces (37, 10, D:2) 5 gold pieces (54, -12, D:2) a stone (58, -9, D:2) a +0 dagger