megalojawn Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a +0 club 2 stones (0, 30, D:1) a +0 dagger 3 stones a kobold corpse (1, 19, D:1) 6 stones (8, 10, D:1) a rat skeleton (10, 36, D:1) a book of Spatial Translocations (13, 35, D:1) a hobgoblin corpse (skeletalised by now) (13, 40, D:1) a ring of magical power (15, 4, D:1) a +0 sling (20, 9, D:1) a +0 club 6 stones a goblin skeleton (20, 10, D:1) 7 stones (20, 14, D:1) a +0 leather armour (23, 8, D:1) a jackal skeleton a bat skeleton (23, 9, D:1) a bat skeleton (24, 9, D:1) a jackal skeleton (25, -11, D:1) a bat skeleton (29, -5, D:1) a bat skeleton (30, 2, D:1) a +0 whip a stone a kobold skeleton (33, 39, D:1) a ball python skeleton (34, 35, D:1) a bat skeleton (40, 10, D:1) a +0 dagger (43, 29, D:1) a +0 ring mail (50, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -6, D:2) a dart slug corpse (9, -4, D:2) a +0 leather armour