megalojawn Level 1 of the Dungeon [Shop] Atu Qann's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (0, 27, D:1) a +0 dagger (4, -6, D:1) a bat corpse (skeletalised by now) (6, 13, D:1) 5 stones (16, -7, D:1) a +0 ring mail (29, -11, D:1) a +0 leather armour (33, 22, D:1) a staff of air (34, 3, D:1) a +0 ring mail (40, -10, D:1) 3 stones (56, -20, D:1) a flux talisman Level 2 of the Dungeon (13, 34, D:2) a stone (14, 10, D:2) a +0 dagger a goblin skeleton (15, 26, D:2) an adder corpse (skeletalised by now) (25, 47, D:2) a +0 hand axe (27, 11, D:2) a bat skeleton (27, 45, D:2) a ball python corpse (skeletalised by now) (28, 11, D:2) a +0 scale mail (28, 45, D:2) a rat corpse (skeletalised by now) (28, 46, D:2) a hobgoblin corpse (skeletalised by now) (38, 39, D:2) a +0 ring mail (42, 39, D:2) an adder corpse (skeletalised by now) (43, 15, D:2) a +0 whip a +0 ring mail (45, 28, D:2) a +0 plate armour (47, 45, D:2) a +0 leather armour a rat corpse (skeletalised by now) (50, -3, D:2) an adder corpse (skeletalised by now) (51, 31, D:2) 5 stones Level 3 of the Dungeon [Shop] Egaipnul's Jewellery Boutique a +5 ring of evasion (unknown) (504 gold) a ring of see invisible (210 gold) a ring of ice (unknown) (350 gold) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} (754 gold) [ring of flight] Fly: It grants you flight. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of magical power (unknown) (280 gold) a +6 ring of intelligence (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of magical power (unknown) (280 gold) an amulet of regeneration (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) (0, 0, D:3) a potion of resistance (0, 6, D:3) a frilled lizard skeleton (0, 7, D:3) a +0 club (1, 18, D:3) an adder skeleton (2, 1, D:3) a bat skeleton (6, -7, D:3) 2 stones (12, -21, D:3) a +0 short sword (20, -15, D:3) 9 stones (20, -1, D:3) a +0 club 3 stones a +0 whip (21, -1, D:3) a +0 whip a +0 club (23, 1, D:3) a +0 dagger a stone (27, 17, D:3) a +0 flail a +0 leather armour (27, 18, D:3) a +0 hand axe a +0 scale mail a +0 mace a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 19, D:3) a +0 hand axe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 19, D:3) a +0 trident an orc corpse (skeletalised by now) (30, 6, D:3) a +0 club (31, -3, D:3) a +0 whip (33, -14, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (5, 14, D:4) a hobgoblin skeleton (8, 15, D:4) a +0 dagger (9, 13, D:4) a +0 chain mail (15, -3, D:4) a +2 rapier of holy wrath (15, -1, D:4) a ball python corpse (skeletalised by now) (15, 23, D:4) a +0 trident (16, 0, D:4) a hobgoblin corpse (skeletalised by now) (30, 3, D:4) a hound corpse (skeletalised by now) (30, 28, D:4) a +0 leather armour (36, 32, D:4) a +0 chain mail (38, 17, D:4) a +0 dagger a +0 ring mail (41, 29, D:4) 3 stones (43, 37, D:4) 8 stones (51, 28, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Tojox's Weapon Emporium a +2 flail of protection (226 gold) the +1 scimitar of Qamid {heavy, *Slow rC+ SInv} (347 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 sling (21 gold) 4 boomerangs (112 gold) a +1 scimitar of draining (198 gold) a +0 sling (21 gold) (0, 0, D:5) a +0 leather armour (15, -19, D:5) a +0 short sword (15, -13, D:5) a quokka skeleton (16, -8, D:5) a +0 flail a +0 chain mail (16, -1, D:5) a +0 whip a gnoll skeleton (17, -1, D:5) a +0 flail a gnoll skeleton (17, 1, D:5) a +2 heavy halberd a gnoll skeleton (18, -9, D:5) a +0 flail a +0 ring mail an orc skeleton (18, -8, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (18, -7, D:5) a +0 trident (18, 1, D:5) a +0 flail a gnoll skeleton (20, -11, D:5) a +0 robe (27, 12, D:5) a +0 hand axe an orc skeleton (27, 13, D:5) a +0 club a +0 short sword an orc skeleton an orc skeleton (28, -14, D:5) a +0 flail an orc skeleton (40, -5, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (3, 22, D:6) a +0 hand axe (6, 2, D:6) an iguana corpse (6, 8, D:6) an adder corpse (18, 11, D:6) a +0 war axe a +0 scale mail an orc corpse (19, 10, D:6) a +0 short sword (19, 11, D:6) a +0 dagger a +0 robe (22, 16, D:6) a +0 leather armour a water moccasin corpse (skeletalised by now) (25, 15, D:6) a +0 dagger a +0 robe (25, 17, D:6) a +0 flail an orc corpse (skeletalised by now) (26, 15, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (26, 16, D:6) a +0 club an orc corpse (skeletalised by now) (26, 17, D:6) a +0 war axe a +0 ring mail (37, 32, D:6) a +0 robe (52, 15, D:6) 3 stones (62, 28, D:6) an adder corpse (skeletalised by now)