megalojawn Level 1 of the Dungeon (0, 0, D:1) a ring of magical power a +0 animal skin (8, -8, D:1) a +0 robe (16, 7, D:1) a +0 chain mail (16, 8, D:1) a +0 dagger (17, 2, D:1) a +0 dagger (20, -6, D:1) a +0 club (34, -5, D:1) a +0 club (37, -8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (43, 20, D:1) 5 stones (47, 2, D:1) a +0 mace (48, 5, D:1) a +0 dagger a goblin skeleton (50, 4, D:1) a quokka skeleton (50, 5, D:1) a +0 club a goblin skeleton (50, 9, D:1) a bat skeleton (62, 28, D:1) a staff of earth (64, 28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (1, 0, D:2) a +0 whip 5 poisoned darts a +0 flail a gnoll corpse (26, -12, D:2) a +0 ring mail (29, -25, D:2) a jackal corpse (skeletalised by now) (29, -23, D:2) a jackal corpse (skeletalised by now) (29, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 1, D:2) a ball python corpse (38, -12, D:2) a +0 spear (46, -11, D:2) a +0 spear (50, -25, D:2) a +0 club (53, -20, D:2) a rat corpse (skeletalised by now) (53, 0, D:2) a +0 scale mail (53, 1, D:2) a +0 club (57, -4, D:2) a +0 club