Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 5174946682714752261 6 megalojawn the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Berserker on Apr 17, 2025. Was a Follower of Trog. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (168 turns). megalojawn the Trooper (Demonspawn Berserker) Turns: 168, Time: 00:00:12 Health: 0/18 AC: 2 Str: 17 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} Potions e - a potion of magic {unknown} Skills: + Level 3.0 Fighting * Level 2.8 Axes + Level 1.9 Armour + Level 1.9 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! d - a scroll labelled COPLURPH HURU e - a fizzy brown potion You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. The quokka barely misses you. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka twitches its whiskers. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The quokka bites you. You die... .#.###...##.##.#.....## #.......##.##..#.#..# ######........#...### ###.###.......## # #.....##.....#####~~~ ####...#.......~~~~~~ #≈≈≈≈~~#.......###### ####...#......## #..r@.##.....## .......#####..### .#####. #### #. .. #. #. .. You could see a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megalojawn the Demonspawn Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, minmay_bisected Action || total ---------------------------++------- Melee: Hand axe || 18 Armour: Animal skin || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 131 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 131 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts