megalojawn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -1, D:1) a book of Conjurations (6, -2, D:1) a +0 mace of holy wrath (9, 4, D:1) 4 stones (10, 15, D:1) 5 stones (24, 25, D:1) a +0 club (30, 2, D:1) 3 datura-tipped darts (35, -12, D:1) a scroll of noise (36, 2, D:1) a +0 short sword 5 stones (51, -14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, -12, D:2) a +0 club (13, 1, D:2) a +0 sling (13, 21, D:2) a +0 dagger (13, 22, D:2) the felid skeleton of Natasha (14, 8, D:2) a quokka corpse (skeletalised by now) (18, -13, D:2) a hobgoblin skeleton (22, -8, D:2) a bat skeleton (22, -5, D:2) a hobgoblin skeleton (22, 3, D:2) an amulet of magic regeneration (28, 9, D:2) a rat skeleton (30, 9, D:2) an adder skeleton (30, 19, D:2) a +0 dagger (35, -7, D:2) the felid skeleton of Natasha (35, -6, D:2) a scarab talisman (39, -16, D:2) a book of Geomancy Level 3 of the Dungeon (5, 1, D:3) a scroll of identify (8, -1, D:3) 2 potions of curing (30, 2, D:3) a +0 pair of gloves (31, 1, D:3) a bat corpse