megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a rat corpse (skeletalised by now) (3, 36, D:1) a ball python corpse (skeletalised by now) (6, 8, D:1) a +0 club (8, 10, D:1) a +0 leather armour (12, 5, D:1) a bat corpse (skeletalised by now) (13, 2, D:1) a ball python corpse (skeletalised by now) (14, 2, D:1) a +0 dagger (19, -2, D:1) an inkwell talisman (19, 29, D:1) 4 stones (20, 26, D:1) a +0 dagger (20, 39, D:1) a +0 leather armour (23, 24, D:1) a +0 dagger (23, 28, D:1) a +0 short sword (24, 42, D:1) a +0 whip a +0 sling (26, 6, D:1) a +0 club (27, 6, D:1) a quokka skeleton (29, 41, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (30, 1, D:1) a bat skeleton (33, 21, D:1) a rat skeleton (34, 35, D:1) a hobgoblin skeleton (56, 28, D:1) a bat corpse (skeletalised by now) (60, 3, D:1) a hobgoblin corpse (skeletalised by now) (60, 16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (1, -6, D:2) a scroll of teleportation (14, -1, D:2) a +0 club a goblin corpse (15, -3, D:2) a +0 hand axe (15, 2, D:2) the +0 pair of boots of the Other Side {*Silence rN+ Will+ SInv} *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (15, 3, D:2) 6 stones (21, -7, D:2) 5 stones