megalojawn Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (1, -6, D:1) a +0 spear (3, -12, D:1) a rat corpse (skeletalised by now) (4, -7, D:1) a +0 ring mail (11, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -6, D:1) a +0 robe (17, -10, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a bat corpse (skeletalised by now) (19, 18, D:1) a +0 whip (20, -5, D:1) a +0 leather armour (21, -5, D:1) a +0 sling (24, 14, D:1) a ring of magical power (25, 18, D:1) a bat corpse (skeletalised by now) (40, 2, D:1) a +0 dagger a goblin skeleton (47, 20, D:1) a hobgoblin skeleton (48, -8, D:1) a ball python skeleton (49, -17, D:1) a frilled lizard corpse (skeletalised by now) (59, -5, D:1) a +0 plate armour Level 2 of the Dungeon (3, 7, D:2) a bat corpse (skeletalised by now) (4, -5, D:2) a ball python corpse (skeletalised by now) (5, -5, D:2) a quokka corpse (skeletalised by now) (10, 6, D:2) Great Wizards, Vol. VII (14, 4, D:2) a ball python corpse (skeletalised by now) (21, -9, D:2) 6 large rocks (24, -3, D:2) a +0 club a +0 sling (33, 25, D:2) a ball python corpse (skeletalised by now) (38, 4, D:2) a +4 short sword 5 stones (40, 0, D:2) 8 stones (42, 6, D:2) a bat corpse (43, 23, D:2) a +0 rapier (48, 20, D:2) a +1 dagger of venom