megalojawn Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -4, D:1) a +0 sling (11, -27, D:1) a jackal skeleton (12, -28, D:1) a jackal skeleton (23, -40, D:1) a +0 hand axe (26, -15, D:1) a book of the Wilderness (32, -40, D:1) a +0 ring mail (32, 0, D:1) a +0 dagger (34, -9, D:1) a +0 whip (36, -32, D:1) a quokka skeleton (39, -37, D:1) a bat skeleton (61, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) the +7 hand axe "Anguqein" {heavy, *Noise rPois Str+6 Dex+2} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (unseen) (5, 14, D:2) 4 gold pieces (6, 15, D:2) a +0 dagger a goblin corpse (7, 24, D:2) a +0 dagger (7, 25, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (8, 17, D:2) a +2 dagger of freezing (still there?) a goblin corpse (still there?) (8, 25, D:2) a +0 club a +0 club a goblin corpse (10, 2, D:2) a scroll of summoning (11, -6, D:2) a frilled lizard corpse (skeletalised by now) (13, -2, D:2) a +0 whip (23, -9, D:2) a ball python corpse (skeletalised by now) (23, -8, D:2) a +0 dagger (24, -9, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (27, 13, D:2) a dart slug corpse (35, 6, D:2) a staff of conjuration (37, 1, D:2) a rat corpse (skeletalised by now) (39, 0, D:2) a jackal corpse (skeletalised by now) (39, 2, D:2) a bat corpse (skeletalised by now) (40, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 6, D:3) 18 gold pieces (9, -8, D:3) a +0 club (11, -8, D:3) a rat corpse (16, -6, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail an orc skeleton (16, -5, D:3) a +0 hand axe an orc skeleton (17, -7, D:3) a +0 animal skin a +0 club a +0 ring mail a +0 dagger a +0 robe an orc skeleton (17, -6, D:3) a +0 whip an orc skeleton (17, -5, D:3) a +0 club an orc skeleton