megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (21, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -6, D:1) a rat skeleton (25, -18, D:1) a bat skeleton (25, -6, D:1) a ball python skeleton (36, -7, D:1) a bat skeleton (40, -10, D:1) a ring of magical power (50, -2, D:1) a +0 hand axe (52, -2, D:1) a quokka corpse (skeletalised by now) (58, -26, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (67, -23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (1, -12, D:2) an adder corpse (9, -22, D:2) a frilled lizard corpse (skeletalised by now) (9, -9, D:2) a +0 buckler (10, -22, D:2) a +0 animal skin (10, -12, D:2) a hobgoblin corpse (11, -12, D:2) an adder corpse (15, -4, D:2) a +0 mace (17, -24, D:2) a bat corpse (skeletalised by now) (19, -30, D:2) a +0 chain mail (19, -21, D:2) a bat corpse (skeletalised by now) (20, -19, D:2) a bat corpse (skeletalised by now)