megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 1, D:1) a +0 sling (4, -3, D:1) a +0 hand axe (4, 2, D:1) a +0 dagger (6, 0, D:1) a +0 whip (7, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -3, D:1) a frilled lizard corpse (skeletalised by now) (12, -5, D:1) a +0 dagger (16, 11, D:1) a jackal skeleton (16, 12, D:1) a jackal skeleton (17, 11, D:1) a jackal skeleton (17, 16, D:1) a +0 club a goblin skeleton (17, 24, D:1) a +0 dagger (18, 43, D:1) a rat corpse (skeletalised by now) (21, -1, D:1) a frilled lizard skeleton (22, 31, D:1) a ball python corpse (skeletalised by now) (31, 16, D:1) a +0 leather armour (40, 1, D:1) a +0 robe (40, 17, D:1) a hobgoblin corpse (skeletalised by now) (44, 44, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 45, D:1) a hobgoblin corpse (skeletalised by now) (46, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -22, D:2) a ribbon worm corpse (7, -20, D:2) 5 stones (24, -13, D:2) the +0 ring mail of Impatience {rElec Will++ rCorr MP+8} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). (29, -24, D:2) a +0 scale mail (41, -15, D:2) a dart slug corpse (43, -16, D:2) 5 stones