megalojawn Level 1 of the Dungeon [Shop] Rifeun's Weapon Emporium the +3 dire flail of Lies {freeze, rN++ rCorr Str-4 Dex+2} (557 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). a +0 flail (45 gold) a +0 mace (39 gold) the +0 rapier of Misconduct {spect, *Noise Dex+8} (442 gold) *Noise: It may make a loud noise when swung. Dex+8: It affects your dexterity (+8). a +0 spear (39 gold) 2 atropa-tipped darts (23 gold) a +0 sling (19 gold) 5 stones (6 gold) a +0 trident of protection (80 gold) a +0 dagger (26 gold) (18, 19, D:1) a +0 short sword 4 stones (22, 5, D:1) a bat skeleton (23, 4, D:1) a +0 mace (29, 11, D:1) a jackal skeleton (30, 11, D:1) a jackal skeleton (33, -8, D:1) a frilled lizard skeleton (33, 0, D:1) a +0 dagger a +0 ring mail (38, 10, D:1) a +0 dagger a goblin skeleton (44, 30, D:1) a jackal skeleton (44, 31, D:1) a jackal skeleton (46, -6, D:1) a +0 short sword (47, -5, D:1) a +0 dagger of draining (47, 12, D:1) a hobgoblin skeleton (48, -16, D:1) a +0 plate armour (48, 30, D:1) 5 stones (49, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Debilitation (1, -7, D:2) a +0 leather armour (6, -2, D:2) a rat skeleton (6, -1, D:2) a scarf of harm (8, -2, D:2) a +0 club (9, -13, D:2) a +0 trident (9, -4, D:2) a rat skeleton (10, 15, D:2) a +0 club (10, 21, D:2) a book of Storms (12, 14, D:2) a +0 animal skin (15, 18, D:2) a +0 leather armour (16, 14, D:2) a quokka skeleton (19, 10, D:2) a +0 scale mail (28, -7, D:2) a +0 short sword of protection a kobold skeleton (34, 11, D:2) a +0 robe Level 3 of the Dungeon (11, 37, D:3) a +0 hand axe (13, 32, D:3) a +0 leather armour (19, 8, D:3) a +0 spear (31, 37, D:3) a +0 robe (33, 4, D:3) 8 stones (34, 32, D:3) a book of Conjurations (35, 1, D:3) a +0 scythe a +0 robe a bat corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (36, 29, D:3) a +0 robe (38, 12, D:3) a hobgoblin skeleton (41, 9, D:3) a +0 leather armour (45, 15, D:3) a +0 short sword a +0 leather armour an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton a jackal skeleton (1, -11, D:4) 5 stones (2, -2, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 23, D:4) a +0 giant club (11, 13, D:4) a +0 quarterstaff (12, -18, D:4) a +0 trident (12, 17, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, -11, D:4) a +0 short sword a kobold skeleton (20, 31, D:4) 2 stones (21, 21, D:4) a +0 sling (21, 30, D:4) a +0 dagger (32, 11, D:4) an adder skeleton (35, 8, D:4) an adder corpse (skeletalised by now) (39, -12, D:4) 3 atropa-tipped darts (50, 31, D:4) a +0 scale mail (61, -8, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (0, 1, D:5) 6 gold pieces (1, -4, D:5) a potion of curing (1, 0, D:5) 10 gold pieces (1, 2, D:5) 14 gold pieces (2, -4, D:5) a scroll of noise (3, -7, D:5) a +3 spear (unseen) (3, 1, D:5) 11 gold pieces (3, 2, D:5) 16 gold pieces (17, 2, D:5) a +0 leather armour