megalojawn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) a +0 ring mail (11, -20, D:1) a hobgoblin corpse (skeletalised by now) (12, -20, D:1) a rat skeleton (12, -17, D:1) a quokka skeleton (19, -36, D:1) a quokka skeleton (25, -22, D:1) a bat skeleton (34, -16, D:1) a +0 ring mail (34, 10, D:1) a rat corpse (skeletalised by now) (40, -33, D:1) a +0 short sword of speed (40, -16, D:1) a +0 animal skin (47, -26, D:1) 3 stones (53, -42, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) a rat corpse (skeletalised by now) (11, 49, D:2) an adder corpse (skeletalised by now) (12, -12, D:2) a scroll of amnesia a potion of brilliance (13, 20, D:2) a ball python skeleton (14, 39, D:2) a hobgoblin corpse (skeletalised by now) (15, 3, D:2) a +0 whip 3 stones (17, 6, D:2) a +0 dagger (26, 33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 34, D:2) a frilled lizard corpse (skeletalised by now) (27, 32, D:2) a +0 hand axe (29, 6, D:2) a +0 short sword (32, 45, D:2) a +0 shortbow (41, -5, D:2) a frilled lizard corpse (skeletalised by now) (42, -5, D:2) a hobgoblin corpse (skeletalised by now) (48, 15, D:2) a hobgoblin corpse (skeletalised by now) (55, -7, D:2) a +0 club (56, 34, D:2) a book of Touch (57, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (1, 3, D:3) a +0 short sword 3 stones a kobold skeleton (3, 5, D:3) a +0 hand axe a +0 scale mail (12, 26, D:3) a +0 sling (16, -7, D:3) a +0 falchion (17, 3, D:3) 2 potions of brilliance (23, 11, D:3) 4 stones (27, 14, D:3) a hobgoblin corpse (skeletalised by now) (31, 19, D:3) a +0 club (33, -15, D:3) a +0 leather armour (46, 12, D:3) a rat skeleton (49, 14, D:3) a +0 dagger a goblin skeleton (66, -10, D:3) a +2 whip of pain a +0 falchion an orc corpse (skeletalised by now) (66, -9, D:3) a +0 flail (67, -9, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (4, -8, D:4) 3 stones (5, -17, D:4) a +0 giant club (5, -14, D:4) a +0 helmet (14, 16, D:4) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (23, 8, D:4) a +2 vampiric dagger a goblin corpse (skeletalised by now) (38, -22, D:4) a +0 club (50, 8, D:4) a +0 dagger a +0 robe (52, 4, D:4) a +0 dagger (58, 10, D:4) an orc corpse (skeletalised by now) (59, 10, D:4) a +0 flail (59, 11, D:4) a +0 whip an orc skeleton (60, 12, D:4) a +0 club (61, 8, D:4) a +0 club (61, 12, D:4) a +0 flail a +0 long sword an orc skeleton (62, 9, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) an amulet of magic regeneration (14, 2, D:5) a hound skeleton (20, 33, D:5) a book of Transmutation (32, 17, D:5) 7 stones (33, 1, D:5) a +0 quarterstaff (40, 6, D:5) a hound corpse (skeletalised by now) (41, 0, D:5) a +0 plate armour (44, 1, D:5) a +0 helmet (47, 24, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, 5, D:6) an iguana corpse (6, 15, D:6) a +0 flail a gnoll corpse (7, 12, D:6) a +2 heavy spear a +0 spear a gnoll corpse a gnoll corpse (7, 13, D:6) a +0 whip a +0 whip a +0 robe a +0 club a gnoll corpse (10, 14, D:6) a +0 leather armour (11, 7, D:6) a +0 robe (13, 17, D:6) a +0 trident (21, 15, D:6) a bullfrog corpse (skeletalised by now) (23, -6, D:6) a +0 trident (23, -5, D:6) a +0 club a +0 leather armour a +0 flail an orc corpse (24, -3, D:6) a +0 war axe a +0 leather armour an orc corpse (24, 3, D:6) a +0 pair of gloves (25, -4, D:6) a +0 hand axe an orc corpse (25, -3, D:6) a +1 flail of protection a +0 scale mail an orc corpse (28, 0, D:6) 17 gold pieces (45, -3, D:6) 3 poisoned darts the Necropolis (0, 0, Necropolis) a ring of fire (1, -3, Necropolis) 18 gold pieces (1, -2, Necropolis) +0 fire dragon scales (1, -1, Necropolis) 7 gold pieces (1, 0, Necropolis) the +4 great sword of Pain and Death {flame, rC- Will+ Dex+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (1, 1, Necropolis) 17 gold pieces (2, -2, Necropolis) a +0 war axe (2, -1, Necropolis) 13 gold pieces (10, -24, Necropolis) 12 gold pieces (10, -23, Necropolis) a +2 vampiric falchion (unseen) (11, -26, Necropolis) 13 gold pieces (11, -25, Necropolis) 13 gold pieces (11, -23, Necropolis) 9 gold pieces (12, -23, Necropolis) a potion of curing (21, -23, Necropolis) a wand of iceblast (6) (22, -26, Necropolis) 17 gold pieces (22, -25, Necropolis) 11 gold pieces (22, -23, Necropolis) 18 gold pieces (23, -24, Necropolis) a scroll of identify (23, -23, Necropolis) a +2 vampiric falchion (unseen) (26, 5, Necropolis) 14 gold pieces (26, 6, Necropolis) a potion of mutation (27, 0, Necropolis) 24 gold pieces (27, 5, Necropolis) a potion of lignification (27, 6, Necropolis) a scroll of teleportation (32, 5, Necropolis) 14 gold pieces (33, -6, Necropolis) 16 gold pieces (38, -7, Necropolis) 15 gold pieces (38, -6, Necropolis) the +4 dagger "Glorpo" {chaos, rF- Str+7 Int+4 SInv} rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (38, -1, Necropolis) 19 gold pieces (39, -7, Necropolis) the +4 hand axe of the Desert {chaos, rPois rC- rCorr MP+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). (unseen) (39, -6, Necropolis) a scroll of fear