megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -6, D:1) a hobgoblin skeleton a quokka skeleton (7, -6, D:1) a +0 leather armour (9, -9, D:1) a ring of wizardry (22, 29, D:1) a +0 whip (28, 17, D:1) a +0 dagger (28, 18, D:1) a +0 short sword a kobold skeleton (28, 34, D:1) a +0 robe (33, 19, D:1) a +0 dagger (38, 31, D:1) a +0 leather armour (40, 7, D:1) 2 stones (47, 34, D:1) a bat corpse (skeletalised by now) (50, 1, D:1) a +0 short sword (52, 0, D:1) a hobgoblin skeleton (55, 7, D:1) 5 stones (62, -12, D:1) a +0 sling Level 2 of the Dungeon (2, -13, D:2) a +0 trident (2, 1, D:2) a bat skeleton (2, 6, D:2) 3 stones (5, -5, D:2) a jackal skeleton (6, -7, D:2) a jackal skeleton (14, 23, D:2) a rat corpse (skeletalised by now) (15, 6, D:2) a potion of mutation (18, -25, D:2) a +0 club a goblin corpse (18, -3, D:2) an adder corpse (skeletalised by now) (20, 11, D:2) a +0 club (20, 14, D:2) a ribbon worm corpse (25, 20, D:2) an adder skeleton (38, -13, D:2) a quokka corpse (skeletalised by now) (46, 10, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (3, 10, D:3) a +0 ring mail