megalojawn the Dungeon (2, 4, D) 10 stones (3, 11, D) a +0 club a +0 dagger a gnoll corpse a quokka corpse (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +1 dagger of draining (8, 11, D) a +2 hand axe of freezing (9, 6, D) a rat skeleton (9, 9, D) a +0 long sword of flaming (unseen) (9, 10, D) a +0 heavy trident (unseen) (9, 11, D) a +2 flail of protection (unseen)