megalojawn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (0, 1, D:1) a +0 dagger of pain a goblin corpse (skeletalised by now) (5, 40, D:1) a +0 club (7, -5, D:1) a +0 animal skin (12, 37, D:1) a rat skeleton (28, 40, D:1) a +0 whip a +0 club 8 stones (35, 36, D:1) a rat skeleton a jackal skeleton (36, -3, D:1) a +0 hand axe (40, 53, D:1) 6 stones (44, 17, D:1) a bat skeleton (47, 8, D:1) a ball python corpse (skeletalised by now) (47, 24, D:1) a ball python skeleton (55, 10, D:1) a +0 short sword (58, -6, D:1) a +0 hand axe (58, 37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (10, 15, D:2) a +0 short sword (14, 26, D:2) a +0 dagger a goblin skeleton (16, 16, D:2) a +0 spear (22, 19, D:2) a rat corpse (skeletalised by now) (24, 31, D:2) a ball python skeleton (24, 32, D:2) an adder skeleton (29, 18, D:2) a quokka corpse (skeletalised by now) (39, 6, D:2) a quokka skeleton (42, 2, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a book of Debilitation (2, 3, D:3) a +0 ring mail (3, 1, D:3) a book of the Hunter (3, 4, D:3) a scroll of enchant weapon (4, -2, D:3) 6 gold pieces (5, 1, D:3) a ball python corpse (6, 2, D:3) a +0 scythe a +0 robe (7, 1, D:3) a +0 short sword