megalojawn Level 1 of the Dungeon (1, -32, D:1) a +0 double sword (17, -35, D:1) a +0 leather armour (19, -4, D:1) a rat skeleton (26, -22, D:1) a +0 animal skin (40, -18, D:1) a hobgoblin skeleton (40, -17, D:1) a bat skeleton (40, -9, D:1) 3 flux baubles (42, -33, D:1) a bat corpse (skeletalised by now) (45, -7, D:1) 5 stones (57, -15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, 6, D:2) 7 stones (18, 37, D:2) a +0 whip (27, 38, D:2) a +0 short sword (33, 34, D:2) the quill talisman "Tuthrup" {rElec rPois MP+7} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). (38, 13, D:2) a +0 robe (45, 15, D:2) 5 stones (48, 27, D:2) a +0 hammer (53, 10, D:2) a +0 leather armour