megalojawn Level 1 of the Dungeon (0, 0, D:1) an amulet of magic regeneration a +0 animal skin (7, -17, D:1) a +0 dagger (13, -18, D:1) a bat skeleton (13, -11, D:1) a +0 spear (14, -11, D:1) a +0 club (15, -12, D:1) a bat skeleton (22, -13, D:1) a bat skeleton (23, 10, D:1) a hobgoblin corpse (skeletalised by now) (28, 13, D:1) a bat corpse (skeletalised by now) (34, -10, D:1) a rimehorn talisman (37, -15, D:1) a bat corpse (skeletalised by now) (46, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -8, D:2) 2 boomerangs (4, 9, D:2) a +0 dagger 3 stones (6, -2, D:2) a +0 short sword 5 stones (6, -1, D:2) an adder corpse (skeletalised by now) (6, 0, D:2) 8 gold pieces a +0 club 3 stones a kobold corpse (skeletalised by now) (9, 4, D:2) a +5 ring of evasion (10, 32, D:2) a +3 dagger (13, -3, D:2) 2 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of speed (0, 1, D:3) a +0 dagger (4, 8, D:3) a scroll of poison (5, 16, D:3) 8 gold pieces (5, 18, D:3) 9 gold pieces (6, 14, D:3) a +0 short sword a +0 hand axe an orc corpse (6, 15, D:3) a +0 spear a gnoll corpse (6, 16, D:3) a +0 halberd (7, 16, D:3) a +0 whip a gnoll corpse (11, 14, D:3) a scroll of poison (13, 18, D:3) a potion of curing