megalojawn Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -26, D:1) a book of Conjurations (11, -10, D:1) a quokka skeleton (11, 2, D:1) a bat corpse (skeletalised by now) (23, -2, D:1) a frilled lizard skeleton (24, -29, D:1) a +0 whip a stone (29, 6, D:1) a frilled lizard corpse (skeletalised by now) (30, -6, D:1) a staff of air (31, -13, D:1) a +0 club (32, -14, D:1) a +0 sling (36, 20, D:1) a +0 dagger (37, -15, D:1) a +0 mace (41, -7, D:1) a +0 dagger (41, -6, D:1) a hobgoblin skeleton (41, -5, D:1) a +0 club a goblin skeleton (44, -11, D:1) 3 stones Level 2 of the Dungeon (2, -10, D:2) a +0 whip (2, -4, D:2) a +0 tower shield (6, -24, D:2) a +0 leather armour (6, -23, D:2) a +0 animal skin a +0 short sword the human corpse of Terence (skeletalised by now) (18, -9, D:2) a +0 whip a kobold corpse (skeletalised by now) (22, -26, D:2) a scroll of torment 2 potions of attraction (23, -38, D:2) a +0 short sword a stone a kobold skeleton (27, -23, D:2) a +0 spear (30, -2, D:2) a +0 leather armour (32, -12, D:2) a +0 whip (42, -39, D:2) a quokka skeleton (46, -25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (10, 11, D:3) a scroll of teleportation