megalojawn Level 1 of the Dungeon [Shop] Car Xye's Weapon Shop the +2 dagger of Rotation {heavy, *Rage rF+ Will+} (311 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Will+: It increases your willpower. a +3 mace (200 gold) a +3 heavy falchion (224 gold) a +0 rapier (55 gold) a +2 trident of flaming (183 gold) a +0 sling (15 gold) the +9 quick blade "Cosubb" {heavy, Will+ rCorr Dex+3} (1100 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (0, 0, D:1) 4 stones (0, 20, D:1) a jackal corpse (skeletalised by now) (14, 43, D:1) a +0 helmet a +0 animal skin (22, -14, D:1) a ball python corpse (skeletalised by now) (23, 12, D:1) a hobgoblin skeleton (24, 12, D:1) a +0 dagger (24, 38, D:1) a +0 spear (26, -10, D:1) a rat corpse (skeletalised by now) (26, 3, D:1) a +0 whip (35, -7, D:1) a jackal corpse (skeletalised by now) (35, -6, D:1) a jackal corpse (skeletalised by now) (43, 13, D:1) a hobgoblin skeleton (45, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wibusix's Jewellery Shoppe an amulet of faith (unknown) (400 gold) a ring of willpower (unknown) (250 gold) a ring of poison resistance (unknown) (200 gold) a ring of flight (unknown) (175 gold) the amulet "Ceucup" {Reflect rPois Will+ Dex+2 SH+5} (510 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). an amulet of guardian spirit (unknown) (300 gold) a lupine talisman (300 gold) the ring "Bemairgha" {+Blink rF+ rC+ Str+4} (544 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). (0, 11, D:2) a bat corpse (skeletalised by now) (4, 27, D:2) a +0 dagger a +0 robe (7, 26, D:2) a +0 short sword a stone a kobold skeleton (13, -7, D:2) a +0 robe (13, 8, D:2) a frilled lizard skeleton (16, -7, D:2) a frilled lizard skeleton (21, 22, D:2) a +0 club a stone (23, -4, D:2) a frilled lizard skeleton (23, 6, D:2) a +0 whip (25, 2, D:2) a +0 short sword (30, 3, D:2) a +0 long sword (33, 9, D:2) a +0 mace (33, 16, D:2) a frilled lizard corpse (skeletalised by now) (33, 17, D:2) a +0 dagger (35, 8, D:2) a +0 hand axe a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 19, D:3) a +0 hand axe a +0 club a +0 scale mail a +0 morningstar a +0 dagger an orc corpse (skeletalised by now) (4, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 26, D:3) a ball python corpse (skeletalised by now) (21, 30, D:3) a frilled lizard corpse (skeletalised by now) (23, 15, D:3) a +0 plate armour (24, 7, D:3) a quokka skeleton (26, 12, D:3) a +0 club (28, 16, D:3) 6 stones (32, 35, D:3) a rat corpse (skeletalised by now) (51, 35, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 6, D:4) 5 javelins (4, -5, D:4) 2 stones (4, 10, D:4) a scroll of identify (5, 22, D:4) a scroll of identify (8, -8, D:4) a dart slug corpse a howler monkey corpse (10, -5, D:4) a hound corpse (12, 20, D:4) 17 gold pieces a +0 short sword (13, 21, D:4) a jackal corpse a ball python corpse (14, 20, D:4) a jackal corpse a jackal corpse (14, 21, D:4) a jackal corpse (28, 7, D:4) a potion of mutation (30, 8, D:4) 11 gold pieces (31, 3, D:4) 15 gold pieces