megalojawn Level 1 of the Dungeon (0, 11, D:1) a +0 dagger a goblin skeleton (8, 12, D:1) a +0 dagger a goblin skeleton (9, 33, D:1) a +0 ring mail (12, 4, D:1) a +0 scale mail (19, 4, D:1) a hobgoblin corpse (skeletalised by now) (20, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 26, D:1) a +0 mace (33, 5, D:1) a frilled lizard corpse (skeletalised by now) (41, 1, D:1) a +0 leather armour (47, 7, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 7, D:2) a jackal skeleton (3, 14, D:2) a bat corpse (skeletalised by now) (4, 16, D:2) a bat skeleton (5, 4, D:2) an adder skeleton (8, 4, D:2) a +0 sling (9, 17, D:2) a +0 scythe a +0 robe (12, 11, D:2) the felid skeleton of Natasha (18, 13, D:2) a rat skeleton (23, 2, D:2) a +0 club a kobold skeleton (26, 19, D:2) a +0 dagger (27, 1, D:2) the felid corpse of Natasha (skeletalised by now) (29, 8, D:2) a +0 short sword an orc corpse (skeletalised by now) (33, 23, D:2) an adder corpse (skeletalised by now) (35, -5, D:2) a bat corpse (skeletalised by now) (43, 12, D:2) a jackal corpse (skeletalised by now) (44, 14, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zarut's Jewellery Emporium an amulet of guardian spirit (300 gold) the ring of Xom's Vengeance {rN+ Int+2 Dex+2 Slay+4} (556 gold) [ring of slaying] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +5 ring of evasion (360 gold) an amulet of guardian spirit (300 gold) a ring of flight (unknown) (175 gold) a ring of wizardry (unknown) (300 gold) a talisman of death (400 gold) the amulet "Abuyge" {Alch+ Regen+ Dex+3} (433 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (5, -32, D:3) a bat corpse (skeletalised by now) (18, -54, D:3) a rat corpse (skeletalised by now) (18, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -52, D:3) a +0 chain mail (52, -19, D:3) a +0 falchion an orc skeleton (52, -11, D:3) an oni skeleton (53, -20, D:3) an orc skeleton (53, -18, D:3) a +0 short sword (54, -20, D:3) a +0 club a +0 leather armour (54, -19, D:3) a +0 flail a +0 ring mail (54, -15, D:3) an elf skeleton (55, -19, D:3) a +0 robe a +2 dagger of draining a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (56, -9, D:3) a human skeleton (58, -13, D:3) a merfolk skeleton (59, -47, D:3) a +0 short sword a stone (63, -33, D:3) a +0 short sword Level 4 of the Dungeon (12, -7, D:4) a hobgoblin skeleton (12, 3, D:4) a +0 sling (13, -8, D:4) a +0 flail an orc skeleton (13, 2, D:4) a hobgoblin skeleton (15, -6, D:4) a +0 dagger 5 stones (22, -19, D:4) a +0 club (27, 8, D:4) a +0 club a goblin skeleton (33, 11, D:4) a +0 short sword (35, -18, D:4) a +0 club a goblin skeleton (39, 7, D:4) a +0 leather armour (40, -10, D:4) a +0 hand axe (42, -7, D:4) a +0 whip Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the sanguine talisman of Amelioration {rF+ rC+} (11370 gold) [sanguine talisman] rF+: It protects you from fire. rC+: It protects you from cold. the riddle talisman of the Shoals {rElec Str+6 Int-5 Dex+3} (11760 gold) [riddle talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). the +5 ring mail of Oledah {Str+4 Dex+4} (5280 gold) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the serpent talisman "Woschaud" {rC+ rN+ Int-3} (4050 gold) [serpent talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). the lupine talisman of Ifoiwon {rCorr Int+6 Stlth-} (6600 gold) [lupine talisman] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. the +1 hand axe of Focus {vamp, rF- rC+ Will+ Dex+4} (3500 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the rimehorn talisman of Yladon {rC+ rCorr Str+3} (5690 gold) [rimehorn talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring "Ufuel" {^Contam rPois rF- rC+++ Dex+6} (6960 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex+6: It affects your dexterity (+6). the ring "Mudwat" {rPois rF+ MP+9 Dex+3} (4450 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the +3 robe of Good Intentions {rElec rPois Dex-4 Slay+4} (4250 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. the amulet of Ximne {Acrobat Str+5} (4750 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+5: It affects your strength (+5). the ring of the Many Nightmares {rF- rN+ Dex+2 Slay+2} (3260 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet "Veaczof" {Spirit MP+8 Str+2} (5800 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). a +4 great sword of distortion (4700 gold) the storm talisman "Runir" {rN+ Int+3 SInv} (14000 gold) [storm talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the amulet of Umuhalee {Reflect +Inv rPois Str+2 Int-2 SH+5} (4820 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). SH+5: It affects your SH (+5). the +3 buckler of Disguise {Str+6 Stlth-} (3770 gold) Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the sanguine talisman of the Slug {rPois SInv} (9600 gold) [sanguine talisman] rPois: It protects you from poison. SInv: It lets you see invisible. the +1 robe "Dantyac" {Int+7} (2760 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +1 hand axe "Awaon" {reap, Will++} (2900 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:5) a +0 dagger (5, -14, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (12, 0, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 hand axe a +0 robe (13, -12, D:5) a +0 dagger (14, 11, D:5) a howler monkey skeleton (15, 11, D:5) a +0 trident (16, -5, D:5) a hound corpse (skeletalised by now) (31, -5, D:5) a +0 chain mail (35, 19, D:5) a +0 mace (44, 16, D:5) a +0 flail an orc skeleton (48, 14, D:5) a +0 robe Level 6 of the Dungeon (6, 12, D:6) a hound corpse (skeletalised by now) (15, -3, D:6) a +0 battleaxe a +0 robe (17, -8, D:6) a +0 shortbow a centaur skeleton (17, 6, D:6) a water moccasin corpse (skeletalised by now) (31, 8, D:6) a +0 robe the kobold corpse of Pikel (skeletalised by now) (37, 12, D:6) a +0 pair of boots (42, 20, D:6) an adder corpse (skeletalised by now) (56, 4, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 flail (12, 29, D:7) a water moccasin skeleton (15, 19, D:7) a +0 club (17, 7, D:7) the human skeleton of Prince Ribbit (17, 11, D:7) a +0 ring mail (20, 22, D:7) an orb of energy (20, 38, D:7) a +0 ring mail (21, 5, D:7) a +0 spear (21, 6, D:7) a +0 halberd a gnoll skeleton (22, 4, D:7) a +0 whip a +0 whip a +0 whip a +0 leather armour (30, 37, D:7) a water moccasin corpse (skeletalised by now) (38, 28, D:7) a +0 short sword an orc skeleton (41, 16, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (43, 15, D:7) a +0 dagger a +0 robe (53, 16, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 mace (6, -39, D:8) a +0 morningstar a +0 robe (6, -38, D:8) a +0 spear a +0 robe (6, -34, D:8) a +0 war axe a +0 robe (6, -30, D:8) a +0 pair of gloves (12, -34, D:8) 5 large rocks (12, -3, D:8) a parchment of Ozocubu's Armour (17, -13, D:8) a +0 falchion a +0 mace a +0 leather armour (20, -35, D:8) a +0 spear a +0 leather armour (21, -35, D:8) a +0 halberd (21, -34, D:8) a +0 halberd a gnoll skeleton (22, -38, D:8) an acid dragon skeleton (22, -37, D:8) a +0 flail (22, -36, D:8) a +0 scale mail (24, -20, D:8) a +0 leather armour (32, -25, D:8) a +0 leather armour (34, 0, D:8) a +0 shortbow (39, -46, D:8) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, -45, D:8) a +0 flail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (42, -3, D:8) a +0 flail (43, -6, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (43, -4, D:8) a +0 hand axe an orc corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Betoajev's Weapon Emporium a +0 mace (42 gold) 4 atropa-tipped darts (50 gold) the +5 quarterstaff of Defiance {speed, +Blink Will+ rCorr Int+3} (1001 gold) +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Cheibriados disapproves of the use of such an item. a +0 spear (42 gold) the +5 quarterstaff of Laceration {antimagic, rF+ Int+4} (873 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (614 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. 5 boomerangs (140 gold) a +1 heavy mace (173 gold) [Shop] Inirchon's Antique Weapon Emporium a +0 short sword (102 gold) a +0 orcbow (136 gold) a +6 antimagic bardiche (2618 gold) a +0 scimitar (204 gold) a +0 scimitar (204 gold) a +0 short sword (102 gold) a +0 halberd (136 gold) a +3 quarterstaff (748 gold) the +4 morningstar of Tuydo {freeze, rN+ Int+2} (1570 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Todesiko's Armour Emporium the +0 scale mail "Suutil Loish" {Will- Str+3 Dex+2} (276 gold) Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +4 ring mail of cold resistance (496 gold) a +0 leather armour (32 gold) a +0 robe (14 gold) the +5 kite shield of Existentialism {rPois Int+2} (758 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour (32 gold) a +1 hat (176 gold) a +0 scale mail (64 gold) [Shop] Suolekus's Antique Weapon Emporium a +0 rapier (181 gold) a +0 shortbow (99 gold) a +0 war axe (115 gold) a +0 great mace of protection (462 gold) a +0 shortbow (99 gold) a +0 halberd (132 gold) a +3 arbalest of freezing (1006 gold) a +0 great sword (330 gold) a +2 quarterstaff of holy wrath (693 gold) a +0 battleaxe (330 gold) [Shop] Liunteash's Weapon Shop a +0 longbow (209 gold) a +0 rapier (104 gold) 6 poisoned darts (68 gold) a +0 war axe (66 gold) a +0 halberd (76 gold) 2 javelins (114 gold) a +0 battleaxe (190 gold) the +0 morningstar of the Median {flame, rC+ rCorr Dex+2} (657 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:9) a parchment of Swiftness (5, -32, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -31, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -30, D:9) a +2 flail of venom (6, -32, D:9) a +0 dagger a +0 robe (7, -29, D:9) a +0 flail (12, -29, D:9) a yak corpse (skeletalised by now) (15, -1, D:9) a +0 robe a +3 flail (17, 12, D:9) a +3 spear a +0 robe (21, -8, D:9) a +0 whip a +0 club a +0 hand axe an orc skeleton (22, -9, D:9) a +0 chain mail a +0 war axe a +0 arbalest an orc skeleton (23, -9, D:9) a +0 leather armour a +0 short sword an orc skeleton (27, 2, D:9) a yak skeleton a yak skeleton (29, -26, D:9) a +0 giant spiked club a +0 giant club (29, -25, D:9) a parchment of Freeze (29, -1, D:9) a +0 rapier (30, -19, D:9) a +0 quarterstaff (30, -7, D:9) a +0 flail (33, -7, D:9) a +0 robe a +2 scimitar of freezing (38, -29, D:9) a +0 rapier (38, -27, D:9) a +0 ring mail (42, -14, D:9) a +0 whip (47, -6, D:9) a +0 club a +0 ring mail (51, -16, D:9) a +0 hand axe a +0 chain mail (51, -15, D:9) a +0 short sword a +0 leather armour an orc skeleton (51, -14, D:9) a +0 trident an orc skeleton (52, -14, D:9) a +0 short sword a +0 flail a +0 scale mail a +0 war axe a +0 plate armour an orc skeleton an orc skeleton (53, -14, D:9) a +0 short sword a +0 scale mail (54, -14, D:9) a +0 club an orc skeleton (54, 7, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (55, -13, D:9) a +3 vampiric dagger a +0 robe (58, -10, D:9) a +0 hand axe an orc skeleton (59, -10, D:9) a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (59, -9, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 10 of the Dungeon [Shop] Meic's Jewellery Shop a ring of wizardry (unknown) (360 gold) an amulet of alchemy (360 gold) a ring of willpower (unknown) (300 gold) a ring of wizardry (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a +5 ring of evasion (432 gold) the ring "Ecuar" {*Slow rPois rCorr Str+3 Int+3} (458 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). an amulet of wildshape (unknown) (360 gold) a ring of flight (unknown) (210 gold) (2, -35, D:10) a +0 leather armour (5, 13, D:10) a +0 trident a +0 robe (7, 12, D:10) a +0 war axe a +0 robe (8, 10, D:10) a +1 hand axe of draining a +0 robe (11, -30, D:10) a yak skeleton (11, 6, D:10) a +1 leather armour of willpower (12, -29, D:10) a polar bear skeleton a yak skeleton a yak skeleton (13, -8, D:10) a +0 hand axe (14, -31, D:10) a rime drake skeleton (20, -30, D:10) an amulet of faith a +0 ring mail a +0 animal skin an inkwell talisman a quill talisman a dragon-coil talisman (24, -9, D:10) a yak skeleton a yak skeleton (32, 14, D:10) a +2 falchion of holy wrath (34, -36, D:10) a +0 dagger (35, -36, D:10) a +0 hand axe an orc corpse (skeletalised by now) (35, -35, D:10) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (40, -28, D:10) a +0 short sword (43, 10, D:10) a +1 shortbow of flaming (49, -10, D:10) a +0 robe (53, -17, D:10) a +0 broad axe Level 11 of the Dungeon [Shop] Dihec's Book Emporium a parchment of Ensorcelled Hibernation (153 gold) a parchment of Forge Lightning Spire (256 gold) a parchment of Rending Blade (256 gold) a parchment of Summon Ice Beast (205 gold) a parchment of Scorch (153 gold) a parchment of Passage of Golubria (256 gold) a parchment of Starburst (359 gold) a parchment of Lehudib's Crystal Spear (461 gold) a parchment of Lee's Rapid Deconstruction (307 gold) a parchment of Disjunction (461 gold) (2, 36, D:11) a +0 falchion (5, 7, D:11) a +1 long sword a +0 leather armour (21, 29, D:11) a parchment of Passage of Golubria (27, 33, D:11) a +0 falchion (31, 19, D:11) a +1 heavy hand axe (32, 19, D:11) a +3 spear of flaming a +0 ring mail (33, 19, D:11) a +0 whip a +0 club a gnoll skeleton (33, 20, D:11) a +0 whip a gnoll skeleton (37, 29, D:11) 3 large rocks (40, 26, D:11) a +0 robe (46, 0, D:11) a +0 club a +0 ring mail (49, 0, D:11) a +0 dagger a +0 robe (49, 2, D:11) a +0 short sword of freezing a +0 trident a +0 leather armour (49, 3, D:11) a +0 giant club a +0 giant spiked club (50, 21, D:11) a +2 short sword of protection (50, 23, D:11) a stone a +0 short sword (51, 20, D:11) a +0 troll leather armour a troll skeleton (51, 21, D:11) a +0 club a +0 short sword a +0 chain mail a +0 mace a kobold skeleton (51, 22, D:11) a +0 club a +0 leather armour a +0 dagger a kobold skeleton an orc skeleton (52, 22, D:11) a +0 dagger a +0 club a +0 flail a +0 scale mail a +0 whip a kobold skeleton an orc skeleton an orc skeleton Level 12 of the Dungeon (7, -16, D:12) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (8, -17, D:12) a +0 ring mail (14, -32, D:12) a +0 partisan a +0 arbalest a +0 chain mail an orc skeleton (14, -23, D:12) a +0 short sword (16, -30, D:12) a +0 halberd a +0 leather armour an orc skeleton (18, -23, D:12) a +0 mace of holy wrath an orc skeleton (18, -22, D:12) a +0 short sword (18, 2, D:12) a +0 ring mail (21, -23, D:12) a +0 dagger (45, -38, D:12) a manticore corpse (skeletalised by now) (52, -13, D:12) 2 large rocks (57, 9, D:12) a manticore corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, 3, Lair:1) an amulet of guardian spirit an amulet of alchemy a quill talisman the +0 pair of boots "Leokirybbo" {^Contam Rampage rElec rPois} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. a +2 cloak a scarf of resistance a +2 whip of electrocution a +1 battleaxe of flaming the +7 dagger "Zyacuxt" {speed, *Corrode rC++ rN++} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. a +0 dagger of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (skeletalised by now) (14, -16, Lair:2) a +0 leather armour (19, -13, Lair:2) a komodo dragon corpse (skeletalised by now) (19, -9, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (19, -8, Lair:2) a wolf corpse (skeletalised by now) (20, -8, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (20, -1, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (4, 1, Lair:3) a bullfrog corpse (skeletalised by now) (22, -8, Lair:3) a black mamba corpse (skeletalised by now) Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 gold pieces (14, -4, Lair:5) a basilisk corpse (skeletalised by now) (15, -11, Lair:5) a wyvern corpse (skeletalised by now) (16, -9, Lair:5) a wyvern corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (16, -8, Lair:5) a black mamba corpse (skeletalised by now) (18, -25, Lair:5) an electric eel corpse (skeletalised by now) (22, -3, Lair:5) a +0 pair of gloves (24, -25, Lair:5) a yak corpse (skeletalised by now) (24, -24, Lair:5) a yak corpse (skeletalised by now) (25, -25, Lair:5) a snapping turtle corpse (27, -28, Lair:5) an elephant corpse (34, -12, Lair:5) a potion of might (34, -11, Lair:5) 3 poisoned darts (34, -10, Lair:5) a +2 spear of pain (unseen) (34, -9, Lair:5) 15 gold pieces (35, -12, Lair:5) a scroll of fear (35, -9, Lair:5) a ring of resist corrosion (36, -12, Lair:5) a potion of heal wounds (36, -9, Lair:5) a potion of resistance (37, -12, Lair:5) a potion of might (37, -11, Lair:5) an earthy gem (still there?) a +1 demon trident of freezing (still there?) (37, -10, Lair:5) 26 gold pieces (37, -9, Lair:5) a potion of moonshine a hornet corpse (38, -7, Lair:5) a blink frog corpse (39, -9, Lair:5) a blink frog corpse (43, -27, Lair:5) a +0 robe (44, -6, Lair:5) a rime drake corpse (48, -23, Lair:5) a cane toad corpse (49, -22, Lair:5) a blink frog corpse a komodo dragon corpse (49, -21, Lair:5) a blink frog corpse (49, -7, Lair:5) an elephant corpse (50, -23, Lair:5) a blink frog corpse (50, -7, Lair:5) a wind drake corpse (52, -18, Lair:5) a water moccasin corpse (58, -3, Lair:5) a potion of ambrosia