megalojawn the Dungeon (0, 16, D) a +0 orcbow a black bear corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (2, 4, D) 10 stones (2, 11, D) a +0 whip (2, 12, D) a jackal corpse (skeletalised by now) (3, 12, D) a jackal corpse (skeletalised by now) (4, 14, D) a quokka corpse (skeletalised by now) (5, 4, D) a +2 mace of holy wrath a +2 hand axe (5, 6, D) a jackal corpse (skeletalised by now) (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +2 long sword of holy wrath (8, 10, D) a +0 flail of protection (8, 11, D) a +2 hand axe of freezing (8, 20, D) a river rat corpse a jackal corpse (8, 21, D) a troll corpse (9, 9, D) a +0 dagger of draining (9, 10, D) a +0 quarterstaff of protection (9, 11, D) a +2 heavy trident (10, 6, D) a quokka skeleton